userAlex Rcancel

1,229 Commits over 4,018 Days - 0.01cph!

11 Years Ago
Per gameobject audio voice count limiting
11 Years Ago
Remove Debug.Log
11 Years Ago
Quick waterfall sounds
11 Years Ago
Increase voice limit for viewmodels a tiny bit
11 Years Ago
Quick pass at crystal ambience
11 Years Ago
WIP
11 Years Ago
merge from main
11 Years Ago
First pass at terrain-approrpiate animal footsteps Fix missing AudioClip references on wolf SoundDefinitions Prevent certain important sounds from being stopped early by SoundVoiceLimiter
11 Years Ago
Unparent sounds from effects on destroy instead of only when recycle is called
11 Years Ago
Tweak first person wounded sound
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main/animalfootsteps
11 Years Ago
Add ability to control audiosource spread over time (so we can make the gunshot reverb tails less directional) Improved gunshot sounds for some guns (WIP)
11 Years Ago
More gunshot pass 2 tweaks. Bang bang!
11 Years Ago
merge from main
11 Years Ago
merge from main/gunshots2
11 Years Ago
hit marker sound for helk
11 Years Ago
Old gunshots for now
11 Years Ago
Fix disappearing horse footstep sound def references
11 Years Ago
Make new animal footsteps more distinct
11 Years Ago
Fix stag footstep sound references
11 Years Ago
Re-fix stag footstep sound references
11 Years Ago
pew pew
11 Years Ago
River sound improvements
11 Years Ago
re-fix concrete stag footstep sound refs
11 Years Ago
Melee weapon sound polish
11 Years Ago
Mix adjustments
11 Years Ago
first pass at reloading sounds
10 Years Ago
More environment specific ambience
10 Years Ago
Send new ambient sounds to the right mixer channel
10 Years Ago
A bunch of new ambient stings
10 Years Ago
First pass at bullet flybys
10 Years Ago
Missing parentheses.. Doh
10 Years Ago
New door sounds New bandage sounds New airdrop plane sound Lots of small misc sound tweaks
10 Years Ago
Chicken sounds Metal door sounds Quarry sounds
10 Years Ago
Bush rustle tweaks
10 Years Ago
Distant gunshots and explosions round 2
10 Years Ago
Only calculate the distant sound crossfade on sound init for now
10 Years Ago
merge from main
10 Years Ago
merge from main/distantbooms2
10 Years Ago
First pass at boar sounds
10 Years Ago
Quick reverb tail and distant variation for semi pistol attack
10 Years Ago
fix rain volume jumping up at the end of a fade out
10 Years Ago
New item stacking in world sound
10 Years Ago
First pass at stag sounds
10 Years Ago
Don't play player flinch sounds for now (so we don't have manly grunting females)
10 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
10 Years Ago
Fix repeats of hemp/stone/wood pickup sound