1,197 Commits over 3,987 Days - 0.01cph!
    
    
    
        
            
            
            
                
                Weapon deploy, swing, and reload sound polish. Loot barrel sound polish.
                
                
                
                
             
         
        
            
            
            
                
                Rocket launcher volume fixes
                
                
                
                
             
         
        
        
            
            
            
                
                Make bullet impacts audible from farther away
                
                
                
                
             
         
        
            
            
            
                
                Increase the distance gunshots are audible from
                
                
                
                
             
         
        
            
            
            
                
                Pickaxe sound timing tweaks
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Horse footsteps don't sound like a guy with two halves of a coconut anymore
                
                
                
                
             
         
        
        
            
            
            
                
                A couple tiny Sound fixes/tweaks
                
                
                
                
             
         
        
            
            
            
                
                C4 explosion polish
Reverb tail spread on explosions and gunshots is less linear and feels more natural
AudioClip randomization works with distance crossfading
A few small Sound fixes
                
                
                
                
             
         
        
        
            
            
            
                
                New building gib sounds
Location based voice limiting to control gib voice counts instead of % chance to play
                
                
                
                
             
         
        
            
            
            
                
                More reverb + mids on c4 explosion
                
                
                
                
             
         
        
            
            
            
                
                Super distant gunshots for each gun
                
                
                
                
             
         
        
            
            
            
                
                Leaf rustle variations for different plants
                
                
                
                
             
         
        
            
            
            
                
                Play a small sound when raising/lowering ironsights
                
                
                
                
             
         
        
            
            
            
                
                Remove extra low end from pie menu sounds
                
                
                
                
             
         
        
            
            
            
                
                Reduce building gib sound volume a bit
                
                
                
                
             
         
        
            
            
            
                
                Reverb/ambience pass on all static structures
Trigger to enable/disable reverb zones (Unity's reverb zones can only be spheres)
                
                
                
                
             
         
        
            
            
            
                
                Gibbables can specify a gib effect
Pumpkin gib effect
Loot barrel gib effect
                
                
                
                
             
         
        
            
            
            
                
                First pass at rocket launcher sounds
                
                
                
                
             
         
        
            
            
            
                
                Fix ak viewmodel effects not being found
                
                
                
                
             
         
        
            
            
            
                
                UISoundPlayer can play sounds from SoundDefinitions
Code lock code changing beeps are the same volume as the in world beeps
                
                
                
                
             
         
        
            
            
            
                
                missing file from code lock ui beep volume fix
                
                
                
                
             
         
        
            
            
            
                
                Shotgun pump sound timing tweak. Fix pump sound playing twice when firing from ironsights
                
                
                
                
             
         
        
            
            
            
                
                Savas interior reverb pass
                
                
                
                
             
         
        
            
            
            
                
                Fix torch attack effect not playing
                
                
                
                
             
         
        
            
            
            
                
                Reload sounds from other players are audible.
Tweak crossbow reload sounds to match updated animation.
                
                
                
                
             
         
        
            
            
            
                
                Slight left/right panning on local player footsteps
                
                
                
                
             
         
        
            
            
            
                
                Electric buzz sounds for petur
                
                
                
                
             
         
        
            
            
            
                
                A bunch of extra gunshot sounds
                
                
                
                
             
         
        
            
            
            
                
                AnimationEvents can play sounds directly
Player gear/clothing movement sound files
                
                
                
                
             
         
        
            
            
            
                
                AK and Bolt use better gunshot sounds
                
                
                
                
             
         
        
            
            
            
                
                Scale sound volumes so fades sound linear instead of being mathematically linear
Mixer cleanup
Gunshots and explosions duck world sounds a little bit
Sound templates are pooled
Control reverb spread wander intensity with an animation curve and calm it down a bit
                
                
                
                
             
         
        
            
            
            
                
                Fix sounds sometimes stopping early when returned to the pool and used again quickly
                
                
                
                
             
         
        
        
            
            
            
                
                First pass at silenced gunshots
                
                
                
                
             
         
        
        
            
            
            
                
                Metal and wood door impact sounds
                
                
                
                
             
         
        
            
            
            
                
                First pass at thunder sounds
                
                
                
                
             
         
        
            
            
            
                
                Rocket flight sound is audible from a little farther away
                
                
                
                
             
         
        
            
            
            
                
                Tone down wounded heartbeat loop a bit
                
                
                
                
             
         
        
            
            
            
                
                Gunshot/explosion volume ducking tweaks
                
                
                
                
             
         
        
            
            
            
                
                Third person reload sounds should work again
                
                
                
                
             
         
        
            
            
            
                
                Fix sounds recycling early when triggered rapidly
                
                
                
                
             
         
        
            
            
            
                
                Unparent child Sound when returning a SoundPlayer to the pool
                
                
                
                
             
         
        
            
            
            
                
                Fix some impact sounds playing twice