userAlex Rcancel

1,278 Commits over 4,110 Days - 0.01cph!

11 Years Ago
Remove Debug.Log
11 Years Ago
Quick waterfall sounds
11 Years Ago
Increase voice limit for viewmodels a tiny bit
11 Years Ago
Quick pass at crystal ambience
11 Years Ago
WIP
11 Years Ago
merge from main
11 Years Ago
First pass at terrain-approrpiate animal footsteps Fix missing AudioClip references on wolf SoundDefinitions Prevent certain important sounds from being stopped early by SoundVoiceLimiter
11 Years Ago
Unparent sounds from effects on destroy instead of only when recycle is called
11 Years Ago
Tweak first person wounded sound
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
merge from main/animalfootsteps
11 Years Ago
Add ability to control audiosource spread over time (so we can make the gunshot reverb tails less directional) Improved gunshot sounds for some guns (WIP)
11 Years Ago
More gunshot pass 2 tweaks. Bang bang!
11 Years Ago
merge from main
11 Years Ago
merge from main/gunshots2
11 Years Ago
hit marker sound for helk
11 Years Ago
Old gunshots for now
11 Years Ago
Fix disappearing horse footstep sound def references
11 Years Ago
Make new animal footsteps more distinct
11 Years Ago
Fix stag footstep sound references
11 Years Ago
Re-fix stag footstep sound references
11 Years Ago
pew pew
11 Years Ago
River sound improvements
11 Years Ago
re-fix concrete stag footstep sound refs
11 Years Ago
Melee weapon sound polish
11 Years Ago
Mix adjustments
11 Years Ago
first pass at reloading sounds
11 Years Ago
More environment specific ambience
11 Years Ago
Send new ambient sounds to the right mixer channel
11 Years Ago
A bunch of new ambient stings
11 Years Ago
First pass at bullet flybys
11 Years Ago
Missing parentheses.. Doh
11 Years Ago
New door sounds New bandage sounds New airdrop plane sound Lots of small misc sound tweaks
11 Years Ago
Chicken sounds Metal door sounds Quarry sounds
11 Years Ago
Bush rustle tweaks
11 Years Ago
Distant gunshots and explosions round 2
11 Years Ago
Only calculate the distant sound crossfade on sound init for now
11 Years Ago
merge from main
11 Years Ago
merge from main/distantbooms2
11 Years Ago
First pass at boar sounds
11 Years Ago
Quick reverb tail and distant variation for semi pistol attack
11 Years Ago
fix rain volume jumping up at the end of a fade out
11 Years Ago
New item stacking in world sound
11 Years Ago
First pass at stag sounds
11 Years Ago
Don't play player flinch sounds for now (so we don't have manly grunting females)
11 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
11 Years Ago
Fix repeats of hemp/stone/wood pickup sound
11 Years Ago
▉ ▋▋▉▅ ▅▅▌▌