1,197 Commits over 3,987 Days - 0.01cph!
    
    
    
        
            
            
            
                
                Fix viewmodel sounds not switching to first person correctly
                
                
                
                
             
         
        
            
            
            
                
                Fix hitmarker not being impacted by volume slider
                
                
                
                
             
         
        
            
            
            
                
                SoundFade NRE fix (I think.. I can't reproduce it)
Fix sounds sometimes stopping early with GameObject pooling enabled
                
                
                
                
             
         
        
            
            
            
                
                GC allocation reduction in Sound and Ambience systems
Use a coroutine to stop/recycle sounds instead of invokes
                
                
                
                
             
         
        
            
            
            
                
                Survey charge sounds, first pass
                
                
                
                
             
         
        
            
            
            
                
                Bullet ricochet sounds, first pass
                
                
                
                
             
         
        
            
            
            
                
                Construction and upgrade sounds, first pass
                
                
                
                
             
         
        
        
            
            
            
                
                Salvage ice pick deploy sound polish
                
                
                
                
             
         
        
            
            
            
                
                Super distant gunshot polish/consistency pass
                
                
                
                
             
         
        
            
            
            
                
                Rock weapon strike sounds less like a land slide
                
                
                
                
             
         
        
        
            
            
            
                
                Melee cloth impact sounds
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                helicopter rotor sound tweak
                
                
                
                
             
         
        
        
        
            
            
            
                
                First pass at stone construction sounds
                
                
                
                
             
         
        
            
            
            
                
                Underwater bubble sounds
Underwater bullet trail sounds
                
                
                
                
             
         
        
            
            
            
                
                Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
                
                
                
                
             
         
        
            
            
            
                
                Distant rocket launcher attack sounds
                
                
                
                
             
         
        
            
            
            
                
                Player water movement sounds
                
                
                
                
             
         
        
        
            
            
            
                
                Thrown hatchet/pick flight sound
                
                
                
                
             
         
        
            
            
            
                
                Quick fix for high external gate sounds
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Lots of tweaks, fixes, and new bits
                
                
                
                
             
         
        
        
            
            
            
                
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                merge from main/ambience2
                
                
                
                
             
         
        
        
            
            
            
                
                Set player voice audiosource priority to max
                
                
                
                
             
         
        
            
            
            
                
                Fix bug when disabling/destroying AmbienceEmitters
                
                
                
                
             
         
        
            
            
            
                
                Ambience GC fix + a few minor optimizations
                
                
                
                
             
         
        
            
            
            
                
                AmbienceEmitter CompareTo outside if client
                
                
                
                
             
         
        
            
            
            
                
                Soft target melee weapon impact sounds + some impact sound fixes
                
                
                
                
             
         
        
            
            
            
                
                first pass at m249 sounds
                
                
                
                
             
         
        
            
            
            
                
                Sand and snow impact sounds + grass impact sound tweaks
                
                
                
                
             
         
        
        
            
            
            
                
                New player body fall sounds
                
                
                
                
             
         
        
            
            
            
                
                Stone external gate sounds + wood external gate sound tweaks
                
                
                
                
             
         
        
        
        
            
            
            
                
                stone hatchet soft strike sound tweak