userAlex Rcancel

1,231 Commits over 3,804 Days - 0.01cph!

10 Years Ago
Quick fix for high external gate sounds
10 Years Ago
Thrown hatchet/pick flight sound
10 Years Ago
Door sound timing fixes
10 Years Ago
Player water movement sounds
10 Years Ago
Distant rocket launcher attack sounds
10 Years Ago
Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
10 Years Ago
Underwater bubble sounds Underwater bullet trail sounds
10 Years Ago
First pass at stone construction sounds
10 Years Ago
Large fire sounds
10 Years Ago
Landmine sounds
10 Years Ago
helicopter rotor sound tweak
10 Years Ago
Missing file
10 Years Ago
Autoturret sounds
10 Years Ago
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10 Years Ago
Melee grass impacts
10 Years Ago
Melee cloth impact sounds
10 Years Ago
Large wood gate sounds
10 Years Ago
Rock weapon strike sounds less like a land slide
10 Years Ago
Super distant gunshot polish/consistency pass
10 Years Ago
Salvage ice pick deploy sound polish
10 Years Ago
Small stash dig sounds
10 Years Ago
Construction and upgrade sounds, first pass
10 Years Ago
Bullet ricochet sounds, first pass
10 Years Ago
Survey charge sounds, first pass
10 Years Ago
GC allocation reduction in Sound and Ambience systems Use a coroutine to stop/recycle sounds instead of invokes
10 Years Ago
SoundFade NRE fix (I think.. I can't reproduce it) Fix sounds sometimes stopping early with GameObject pooling enabled
10 Years Ago
Fix hitmarker not being impacted by volume slider
10 Years Ago
Fix viewmodel sounds not switching to first person correctly
10 Years Ago
Fix some impact sounds playing twice
10 Years Ago
Unparent child Sound when returning a SoundPlayer to the pool
10 Years Ago
Fix sounds recycling early when triggered rapidly
10 Years Ago
Third person reload sounds should work again
10 Years Ago
Gunshot/explosion volume ducking tweaks
10 Years Ago
Tone down wounded heartbeat loop a bit
10 Years Ago
Rocket flight sound is audible from a little farther away
10 Years Ago
First pass at thunder sounds
10 Years Ago
Metal and wood door impact sounds
10 Years Ago
Tree impact sounds
10 Years Ago
First pass at silenced gunshots
10 Years Ago
Bush rustle EQ tweaks
10 Years Ago
Fix sounds sometimes stopping early when returned to the pool and used again quickly
10 Years Ago
Scale sound volumes so fades sound linear instead of being mathematically linear Mixer cleanup Gunshots and explosions duck world sounds a little bit Sound templates are pooled Control reverb spread wander intensity with an animation curve and calm it down a bit
10 Years Ago
AK and Bolt use better gunshot sounds
10 Years Ago
AnimationEvents can play sounds directly Player gear/clothing movement sound files
10 Years Ago
A bunch of extra gunshot sounds
10 Years Ago
Electric buzz sounds for petur
10 Years Ago
Slight left/right panning on local player footsteps
10 Years Ago
Reload sounds from other players are audible. Tweak crossbow reload sounds to match updated animation.
10 Years Ago
Fix torch attack effect not playing
10 Years Ago
Savas interior reverb pass