userAlex Rehbergcancel

1,072 Commits over 2,952 Days - 0.02cph!

8 Years Ago
Per gameobject audio voice count limiting
8 Years Ago
Quick first pass at horse footsteps
8 Years Ago
Jumping/landing sounds
8 Years Ago
Add a couple river sound variations and tune river sounds Reduce volume of sand footsteps a touch
8 Years Ago
First pass at campfire and furnace sounds
8 Years Ago
Mix tweaks
8 Years Ago
Make hard footsteps sound less stompy
8 Years Ago
Reenable the sound player on the torch attack effect again
8 Years Ago
Potential SoundManager NRE fix
8 Years Ago
Additional error logging in SoundManager
8 Years Ago
MixerSnapshotManager NRE fixes. Remove old snapshot manager that was still attached to camera in menubackground scene
8 Years Ago
Fix footsteps maxDistance not being reset properly when recycling sounds
8 Years Ago
Add wounded mixer snapshot and improve wounded sound effect
8 Years Ago
Fix missing torch attack sound
8 Years Ago
Make sure sounds reset to third person when recycling sound objects
8 Years Ago
Fix invalid seek position error
8 Years Ago
Recycle sound objects instead of always instantiating new ones
8 Years Ago
Fix sounds cutting out when the object they're attached to is destroyed
8 Years Ago
Add player injury sounds and first-person wounded sound effect
8 Years Ago
Fix rustle sound triggers being on the wrong layer
8 Years Ago
First pass at wolf sounds
8 Years Ago
Switch BaseCombatEntity impact override to GameObjectRef
8 Years Ago
Allow BaseCombatEntity to override the default impact effect Add unique impact sound to barrels
8 Years Ago
Destroy only the placeholder (instead of all child objects) when refreshing a TreeMesh Re-add bush rustles Add rustles to trees
8 Years Ago
Bump up ambience volume
8 Years Ago
Reduce falloff distance for impact sounds
8 Years Ago
First pass at bear sounds
8 Years Ago
Fix SoundPlayerCull and add support for distance based culling
8 Years Ago
Re-add river sounds to terrain gen
8 Years Ago
Fix missing sound references
8 Years Ago
merge from main/bushrustles
8 Years Ago
merge from main
8 Years Ago
Add leaf rustles to all bushes & add support for different rustle intensities based on movement speed
8 Years Ago
Fix missing attack sound on some guns
8 Years Ago
merge from main
8 Years Ago
Leaf rustle wavs for different movement speeds
8 Years Ago
merge from main
8 Years Ago
WIP - sounds added, trigger working, trigger added to temparate field bushes
8 Years Ago
merge from main/riversound
8 Years Ago
merge from main
8 Years Ago
Add sound to rivers
8 Years Ago
Bullet impact volume tweaks
8 Years Ago
Less pitch variation on gunshots
8 Years Ago
Gunshot reverb tails
8 Years Ago
merge from main/impactsounds
8 Years Ago
Flesh bullet impact tuning
8 Years Ago
merge from main
8 Years Ago
first pass at new melee & bullet impact sounds
8 Years Ago
Always trigger weapon & hit object strike effects at the same time
8 Years Ago
Fix ambience node always thinking the environment has changed