2,823 Commits over 3,897 Days - 0.03cph!
Beancan grenade admire fix
Added vm admire source to _anim files
animator setup - added admire triggers, conditions & transition networks
1st pass admires (added to existing _anim files)
Admire animations - adding more to DB - 1st Pass
Admire animations - adding more to DB
updates to vm admire source
Admire animations - adding to DB
viewmodel prefab update - removed 'apply root motion' from animators
updates to world double barrel shotgun rigged source
updates to vm source files
prefab error fix for hammer & rock vm
Double shotgun worldmodel update, material settings changed
viewmodel skinning update for SAR & Eoka
viewmodel import and folder settings
vm supply signal - fixed sounds not playing
vm mp5 - fixed skinning issues
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
Fixed bugs created with vm Bow update, Reverted bow anim changes, re-updated to latest rig and mesh
Big cleaver vm - fixed hands intersecting when aim running
fixed clipping arm on vm beancan grenade
fixed clipping arms on vm satchel charge