userAlex Webstercancel

2,030 Commits over 4,322 Days - 0.02cph!

7 Years Ago
tweaked horse blend times on controller
7 Years Ago
added 1st pass horse eating anim, added to animator
7 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
7 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
7 Years Ago
horse turn update
7 Years Ago
horse turnpose rear
7 Years Ago
combat vm knife anim & prefab updates
7 Years Ago
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7 Years Ago
vm bow update
7 Years Ago
fixed bow holdtype rotation edited 3p poses
7 Years Ago
bow folder cleanup, 3p anim tweaks
7 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
7 Years Ago
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7 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
7 Years Ago
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7 Years Ago
wip - added vertex colour to underwater vines
7 Years Ago
static vines mesh
7 Years Ago
Vines mesh, anims and texture
7 Years Ago
updates to MGL 3p relax poses & override controller
7 Years Ago
3p relax anims for MGL
7 Years Ago
fixed MGL admire /ironsight bug
7 Years Ago
fixed issue with 3p flamethrower reload
7 Years Ago
gl asset folder clean up
7 Years Ago
vm knife clipping fixes added unique animator updated viewmodel prefab to use new animator
7 Years Ago
MGL ADS fire anim + controller setup Admire anim anim updates
7 Years Ago
GL holdtype deploy and reload anims
7 Years Ago
grenade launcher holdtype setup holdtype anims override controller entity updates ( bounds, parented hand) world model update ( scale and rotation) world model prefab setup
7 Years Ago
gl vm updates, entity reload timings
7 Years Ago
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7 Years Ago
bolt rifle fractional reload anim fix
7 Years Ago
merge from main
7 Years Ago
player animator update - fixed issue with relaxed gun pose not blending out correctly, increased speed of sway to better match movement
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
re-skinned updated model added joint for fuel gauge updated .entity prefab with Toms updated model Added anims for fuel gauge added fuelFraction param to animator set gauge glass material to transparent