userAlex Webstercancel

2,064 Commits over 2,740 Days - 0.03cph!

7 Years Ago
Added torch viewmodel anim exports (ignite / attack / combo / extinguish)
7 Years Ago
Added torch view model anims (attack and combo)
7 Years Ago
Added torch viewmodel anim source file - melee attack
7 Years Ago
Added torch view model source anims (ignite / hit /extinguish)
7 Years Ago
Added sleeping flinch anims
7 Years Ago
Added flinch additives folder & animations
7 Years Ago
Added flinch additive source files
7 Years Ago
Adding sleeping flinch anim source files
7 Years Ago
Updated anim template source file.
7 Years Ago
Added flinch anim source files
7 Years Ago
bow idle exported with correct prop position
7 Years Ago
Added flinch animations
7 Years Ago
Added first version WIP of new player control rig to source folder
7 Years Ago
added/renamed revised meshes in OBJ folder
7 Years Ago
updated skinning on source file
7 Years Ago
skinning updates to player mesh parts
7 Years Ago
commited character part assets to test seams
7 Years Ago
Clothes source update
7 Years Ago
Added updated player clothes file with revised meshes
7 Years Ago
Added updated head OBJ files to source folder
7 Years Ago
Added player weights folder & files
7 Years Ago
updated OBJ source folder
7 Years Ago
Added hands LOD0 obj to source folder
7 Years Ago
updated player clothes source file
7 Years Ago
updated anims
7 Years Ago
added animation template file
7 Years Ago
updated player rig
7 Years Ago
deleting duplaicated anim .fbxs from art directory
7 Years Ago
Added new source anims on new rig, moved previous files to ' old rig anims' folder in case needed.
7 Years Ago
anim updates
7 Years Ago
commiting batch 4 of re-exported anims on new rig.
7 Years Ago
commiting batch 3 of re-exported anims on new rig
7 Years Ago
updated anim controller with anim for sleeping as well as a couple of missing jump anims. Jump anims will need some love once everythings in.
7 Years Ago
Commiting batch 2 of re-exported anims on new rig.
7 Years Ago
Added scripts folder. Added scripts for updating the player rig & exporting a clean skeleton with no meshes or erroneous nodes.
7 Years Ago
/re-adding jog.meta
7 Years Ago
/ deleting jog.meta
7 Years Ago
commiting batch 1 of re-exported anims on new rig.
7 Years Ago
re-exported jog anim on new rig
7 Years Ago
fixed issue with eye texture
7 Years Ago
added teeth & eye player textures
7 Years Ago
re-organised clothing file folders
7 Years Ago
deleted redundant old clothing assets.
7 Years Ago
updated player skeleton: - cleaner naming - improved bone placement - removed weapon bones - added new L & R prop bones - added penis bone - added eye & jaw bones
7 Years Ago
Replaced/added clothing files with updated meshes & LODS on new rig.
7 Years Ago
Added an fbx for all clothing parts + LODS
7 Years Ago
Updated clothes parts source file with basic_feet & naked_torso LODS
7 Years Ago
updated clothes parts source file & new leg LODS
7 Years Ago
Skinned hands & lods, imported head & feet into one central source file. Starting to make lods for feet.
7 Years Ago
Updated clothing parts source file with hand LODS.