2,823 Commits over 3,897 Days - 0.03cph!
Added Elvis portrait anims
Updated Elvis portrait lose anim
Fixed issue with Igor blendshapes snapping on intro, removed old anims
Updated Owl serve walk loops
Added Elvis portrait anims
Updated Owl character select camera prefab
Updates to Owl source anims
TENN - 15 portrait anims
Elvis lose portrait anim
TENN - 15 portrait anims
Elvis lose portrait anim
Remaining batch of Owl anims
Added all anim events, clips, rig & optimisation settings
throwables slowed down & do less damage
Owl character rig file & materials for game
Updates to Owl source anims
Batch 1 of Owl animations ( Batch 2 will contain remaining anims, clips, anim events & character)
Updated landing poses for throwables
Rotation changes to stone hatchet world prefab
Removed sound player script from thrown melee projectile prefabs ( being called from anima event on effect spawned)
Hatchet, Stone hatchet, & Stone pickaxe are now throwable
changes to rock projectile
Reduced rocks throwing distance
updated vm rock source anim file
Rock now transitions to the holding position before re-stricking
Lion-El volley update, added smash
Igor serve , serve walk & bounce updated
Igor serve, bounce, serve walk updates (also removed clipping)
Another update for Lion-El volley stretch
Updated Lion-El volley forehand stretch for better blending
Updated Mavis portrait anims
Added Lion-El portrait anims & updated serve
Lion-El portrait anims
Updates to serve
Updates to Owl special smash & serve walks