userAlex Webstercancel

2,035 Commits over 2,648 Days - 0.03cph!

7 Years Ago
updated viewmodel scene with rock anim
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7 Years Ago
added materials
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7 Years Ago
added rock viewmodel, clips, & anim controller
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7 Years Ago
added rock folder & textures ( mesh contained within viewmodel anim)
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7 Years Ago
updated anim
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7 Years Ago
worked further into anim
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7 Years Ago
more work done on rock viewmodel
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7 Years Ago
Added initial set up file to plastic
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7 Years Ago
updated hammer anim
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7 Years Ago
re-uplaoed fbx & .meta file
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7 Years Ago
deleted game file from art repo, these will be be contained within game repo
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7 Years Ago
deleted old fbx & .meta because of issues overwritting
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7 Years Ago
updated hammer view model anim & re-ordered clips
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7 Years Ago
updated file
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7 Years Ago
updated hammer view model, added hit & miss anims
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7 Years Ago
updated view model maya rig
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7 Years Ago
updated position of view model
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7 Years Ago
added meta file
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7 Years Ago
removed corrupted file
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7 Years Ago
added .meta file
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7 Years Ago
updated hammer source file & uploaded fbx & .meta with clip data
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7 Years Ago
added clothing parts folder & individual parts for player
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7 Years Ago
added inital setup file for hammer view model
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7 Years Ago
Added player rig file complete with character set Added anim template to be used for future animations ( rig is referenced). Includes quick selection sets & View model camera
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7 Years Ago
updated anim
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7 Years Ago
Added view model wood hammer anims & meta file with clip data
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7 Years Ago
Added view model animation template, containing referenced rig & correct camera setup
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7 Years Ago
Added new rigs folder, as well as View model arms maya rig
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7 Years Ago
added view models subfolder
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7 Years Ago
deleted character mesh folder ( empty)=, added new models folder
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7 Years Ago
Added maya source file
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7 Years Ago
tweaked skinning
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7 Years Ago
removed textures folder as texture files will be placed within the same folder as the models.
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7 Years Ago
Added initial bear trap animations & created clips ( in meta file)
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7 Years Ago
Added inital file structure to rust_art
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