2,823 Commits over 3,897 Days - 0.03cph!
Updated Owl select breathe, added select idle
Updated Owl win02
Added facial anim source
Fixed some melee weapons not hitting center of the screen
Owl lose & another win anim
updated Igor facial anims
Igor win facial anim re-export
Igor facial celeb animations
Added Owl forehand stretch & win anim WIP
Updated Owl serve
Added select breathe
Updated Owl forehand stand
beacon hold grenade anim updates
Updated position of a load of melee weapon view models
Added Ball to Owl Rig
Serve WIP
Owl flying SE & SW anims
forehand body
updated forehand dive
Beacon & f1 grenades - Added hold state & anim while aiming so you dont look like a mannequin
SMG - dryfire fix
Salvaged sword - fixed snapping on hit reactions
Rocket Launcher - fixed snapping when going to ironsight, added dryfire sounds
Hammer - smoothed out anim speeds
Bow - Made viewable again, fixed popping on drawn idle loop, improved transition when cancelling arrows
Owl forehand dive
updated Lion-El hit source
Owl directional flying anims
Owl ready anim, backhand anims
Added anim template
Updated Owl Rig
Ready anim test
Owl rig - updated skinning
Added dryfire effects prefab for crossbow to fix sound not playing
Added bow specific lazy aim, reduced deadzone
Fixed issue with vm bow fire anim snapping when going back to idle
updated crossbow vm anims, changes to controller
Crossbow vm anim source update
Lion-El death & win02 anims
New Elvis mesh,blends, updated rig, re-exported all anims (ready for Ian to make changes to character prefab)
Landing impact anim events
Updated Elvis forehand/backhand body shots
Updated Lion-EL east & west runs
Updated Lion-EL body anim sources
Lion-El, Mavis & TENN south turn runs