1,841 Commits over 4,110 Days - 0.02cph!
viewmodel organisation - clean exports for some vms
viewmodel organisation - clean exports for some vms
viewmodel organisation - clean export for vm
fixed issue with semi auto pistol vm deploy animation
viewmodel organisation - clean exports for vm
fixed clipping on pickaxe vm throw
Ak, Beancan grenade, Bone club, Binoculars, D Shotgun, M92, M249, Sawnoff shotgun, Semi auto pistol, Semi auto rifle, Stone spear, Wooden Spear, Thompson - Updated to latest rig & added new arms
Semi auto rifle fbx revert
Bandages, Mp5, Python, Sal Axe, Sal, Hammer, Sal Icepick, Sal sword - Updated to latest rig and added new arms
Cleaver big, Guitar, Medical syringe, Mace, Machete, Longsword, Water bucket - Updated to latest rig, added new arms, clean export, rebuilt prefabs
Beancan charge, C4, Bone Knife, Bota bag - Updated to latest rig, added arms, clean exports, rebuilt prefabs
Hatchets and pickaxe - Updated to latest rig, added arms, clean exports, rebuilt prefabs
Rock, Survey charge, Water bottle, Water jug, Hammer - Updated to latest rig and arms, clean exports, anim changes, rebuilt prefabs
Torch, F1 Grenade, Supply signal - Updated to latest rig and arms, clean exports, rebuilt prefabs
Eoka Pistol, Flamethrower, Pipe Shotgun, Revolver - Updated to latest rig and arms, clean exports, rebuilt prefabs
Crossbow and Rocket Launcher - Updated to latest rig and arms, clean exports, rebuilt prefabs
Lr300, Semi auto rifle, SMG, Bolt rifle - Updated to latest rig and arms, clean exports, rebuilt prefabs
updated bolt deploy anim export
fixed clipping on big cleaver, longsword and mace attack at 85 fov
fixed issue with pickaxe attack hit anim
Bow - Updated to latest rig & added new arms, rebuilt prefab and arrowhead attachments
Bone club vm -fixed popping from throw cancel to idle
fixed arms clipping on m249 reload at max FOV
sawnoff shotgun - fixed arm clipping at max FOV, removed wobble at end of anim
View model settings
Set anims to use base mesh vessel
updated vm ak base pose, transition additions
increased speed of outro anim blend on ironsights
fixed skinning on vm bandages
update to sal cleaver controller
fixed bug with salvaged icepick disappearing FINALLY
merging vm cleanup work and new arm mesh
vm cleanup and new arm mesh merge
supply signal vm folder restructure
removed old unused bolt vm anims
Pickaxe - Fixed issue with hands intersecting when running
vm salvaged axe and salvaged hammer anim fix
fixed wrong texture appearing on satchel charge when thrown
vm salvaged Icepick and Water jug anim fix
fixed clipping arms on vm satchel charge