userAlex Webstercancel
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1,841 Commits over 4,110 Days - 0.02cph!

Today
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
Yesterday
m249 - updated weapon audio timings
Yesterday
spas12 - updated 3p anims to have -50 rot y on top spine control - set correct custom spine offset rot y on entity
Yesterday
updated timing of world sks reload weapon anim
Yesterday
fix for double audio trigger bug
2 Days Ago
spas12 viewmodel - added ads anim
3 Days Ago
Jungle ak viewmodel - fix for ads dryfire
3 Days Ago
merge from main
4 Days Ago
set pose to loop
4 Days Ago
- added beanbag sit mountpose enum - added player sitting pose - updated player animator - set fabric and leather beanbag deployables to use pose - removed mount position offsets
8 Days Ago
Added mannequin poses, updated deployed
23 Days Ago
viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
24 Days Ago
renaming anims
24 Days Ago
added dryfire ads anim, anim event & updated animator
25 Days Ago
l96 - removed anim events from aimed idle to fix sound issues
25 Days Ago
m39 - removed anim events from aimed idle to fix sound issues, updated anim clip namings
25 Days Ago
Added xsens avatar and presets
32 Days Ago
fix for world LR300 mesh under sights issue
32 Days Ago
updated player ejectorseat sitting pose
36 Days Ago
updated ejector seat mount position and player sitting anim
38 Days Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
38 Days Ago
updated playerModel.cs with new sitting enum
38 Days Ago
reverted playermodel.cs
39 Days Ago
- added ejectseat sit mountpose enum - added placeholder player sitting pose - updated player animator - set deployable to use pose
39 Days Ago
compass viewmodel - removed ironsights script and elements from prefab
39 Days Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
39 Days Ago
merge from main
59 Days Ago
M15 - fixed issues with barrel attachments not working in 1p and 3p
59 Days Ago
m15 attachment updates
59 Days Ago
merge from main
3 Months Ago
added sync component to crossbow viewmodel animator
3 Months Ago
added camera animation sync component to attacks in mace animator
3 Months Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
3 Months Ago
initial burstcloth setup
3 Months Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
3 Months Ago
LR300 viewmodel deploy anim updates - Anims now match desired speed from source wiith attention to spacing - Removed curve state speed scripts on deploy anims - Updated anims to actually end in correct idle pose for better blending - transition tweaks in the animator
4 Months Ago
merge from main
4 Months Ago
fix for camera offset when deploying jungle ak viewmodel
4 Months Ago
Jungle ak - added camera animations for deploy and reload - updated animator - updates to worldmodel prefab
4 Months Ago
jungle ak - deleted old aztec folder and blockout mesh
4 Months Ago
fixed discrepancy in 1p camera position when equipping jungle ak
4 Months Ago
jungle ak viewmodel - updated shell eject position
4 Months Ago
Jungle ak - removed lods from mag drop fbx ( only renders lod0 ) - removed uneeded avatar from worldmodel fbx - set up worldmodel prefab
4 Months Ago
3p jungle ak updates - added anims and animator - set up mag drop effect - updated attachment positions
4 Months Ago
rigged 3p jungle ak, initial entity setup
4 Months Ago
jungle ak viewmodel updates
4 Months Ago
initial jungle ak viewmodel prefab and attachments setup
4 Months Ago
dlc gesture - 3p gestures anim meta updated - player animator updated - viewmodel gesture animator updated - gesture set to be unlocked by default (for testing)
4 Months Ago
bug fixes for 3p player rope climbing anims appearing stretched
5 Months Ago
renaming of files for dlc gesture