userAlex Webstercancel
reporust_rebootcancel

1,859 Commits over 4,141 Days - 0.02cph!

Yesterday
w_hmlmg updates - re-skinned updated uv'd model & re-exported w_hmlmg_rigged - set updated rigged model to import mats (as per new workflow) - set mats on .entity to revert to receive updates - rebuilt .worldmodel prefab due to existing model used not being linked
13 Days Ago
added player update anim settings preset
18 Days Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
19 Days Ago
m249 - updated weapon audio timings
19 Days Ago
spas12 - updated 3p anims to have -50 rot y on top spine control - set correct custom spine offset rot y on entity
19 Days Ago
updated timing of world sks reload weapon anim
19 Days Ago
fix for double audio trigger bug
20 Days Ago
spas12 viewmodel - added ads anim
20 Days Ago
Jungle ak viewmodel - fix for ads dryfire
20 Days Ago
merge from main
21 Days Ago
set pose to loop
21 Days Ago
- added beanbag sit mountpose enum - added player sitting pose - updated player animator - set fabric and leather beanbag deployables to use pose - removed mount position offsets
26 Days Ago
Added mannequin poses, updated deployed
40 Days Ago
viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
41 Days Ago
renaming anims
42 Days Ago
added dryfire ads anim, anim event & updated animator
43 Days Ago
l96 - removed anim events from aimed idle to fix sound issues
43 Days Ago
m39 - removed anim events from aimed idle to fix sound issues, updated anim clip namings
43 Days Ago
Added xsens avatar and presets
50 Days Ago
fix for world LR300 mesh under sights issue
50 Days Ago
updated player ejectorseat sitting pose
54 Days Ago
updated ejector seat mount position and player sitting anim
56 Days Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
56 Days Ago
updated playerModel.cs with new sitting enum
56 Days Ago
reverted playermodel.cs
56 Days Ago
- added ejectseat sit mountpose enum - added placeholder player sitting pose - updated player animator - set deployable to use pose
57 Days Ago
compass viewmodel - removed ironsights script and elements from prefab
57 Days Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility