2,946 Commits over 4,109 Days - 0.03cph!
xylo anims and ik targets update
xylophone - updated existing ik targets
xylophone - player anim and override controller updates
updated tuba holdtype position and camera view
changed flute anims used in player controller
jerrycan holdtype now using lodded model, repositioned
flute override controller changes
drumkit ik target updates
xylophone player anims and override controller
cowbell holdtype setup - held prefab now using lods, player override controller, initial player anims
more holdtype source files
flute anims and override controller
tamborine holdtype setup
weapon prefab now using world model
tamborine player overide animator
base idle & play anim
bass holdtype now uses bass model
trumpet holdtype setup with lods,
created override controller and added idle pose
updated horse base pose, updated idle
player drum & piano poses
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minicopter - removed tail mesh from main body
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scaled up minicopter fuel gauge, brightened indicator
added anim to cinematic controller
minicopter entity update - trying to fix transform child cant be loaded issue
deleted unused minicopter prefab
minicopter fuel gauge setup
db shotgun worldmodel prefab lod fix
Added test player animator, bools & updated clips of some anims
player animator update - Added emotes base state, emote bool, blendtree setup