2,062 Commits over 4,322 Days - 0.02cph!
flute anims and override controller
tamborine holdtype setup
weapon prefab now using world model
tamborine player overide animator
base idle & play anim
bass holdtype now uses bass model
trumpet holdtype setup with lods,
created override controller and added idle pose
updated horse base pose, updated idle
player drum & piano poses
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minicopter - removed tail mesh from main body
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scaled up minicopter fuel gauge, brightened indicator
added anim to cinematic controller
minicopter entity update - trying to fix transform child cant be loaded issue
deleted unused minicopter prefab
minicopter fuel gauge setup
db shotgun worldmodel prefab lod fix
Added test player animator, bools & updated clips of some anims
player animator update - Added emotes base state, emote bool, blendtree setup
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horse updates:
- updated walk to start/end in the passing position
- tweaked blend in/out transition points
- added looping idle
- fixed hair clipping on walk
tweaked horse blend times on controller
added 1st pass horse eating anim, added to animator
horse gallop update - fixed rear feet issue & looping hair movement
horse updates
turnpose - more head lean
gallop - reduced mane movement
walk - reduced head nodding
animator - tweaked transition blend time/points
combat vm knife anim & prefab updates
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fixed bow holdtype rotation
edited 3p poses
bow folder cleanup, 3p anim tweaks
Updated bow model, vm, holdtype and world
updated vm anims
prefab updates
old mat and file removal
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