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7,520 Commits over 3,014 Days - 0.10cph!

2 Months Ago
powerplant puzzle update
2 Months Ago
updated silo puzzle, adding blueprint fragment spawner - will revisit as this puzzle setup is strange s2p
2 Months Ago
military tunnel advance fragment spawner military tunnel puzzle should now ignore players above ground pausing the reset
2 Months Ago
launch site puzzle advanced fragment spawn added advanced blueprint fragment pickup entity s2p
2 Months Ago
harbor_2 puzzle update
2 Months Ago
harbor_1 puzzle update
2 Months Ago
airfield fragment puzzle spawn setup
2 Months Ago
airfield puzzle update
2 Months Ago
ferry terrminal basic puzzle ferry terrminal loot when in T1 now has slightly better loot
2 Months Ago
updated arctic base puzzle respawn for fragments s2p
2 Months Ago
sphere tank s2p
2 Months Ago
Sphere tank and radtown now have a basic green card puzzle
2 Months Ago
Basic fragment always spawn at blue card desk, remove from green manifest
2 Months Ago
manifest
2 Months Ago
greencard desk always spawns a single basic blueprint fragment
2 Months Ago
supply drop always spawns basic fragments
2 Months Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
2 Months Ago
merge from meta_shift
2 Months Ago
merge from main
2 Months Ago
fix Adobe Building Skin token
2 Months Ago
merge from meta_shift
2 Months Ago
fixed launchsite crate wheelie on pipe LS s2p
2 Months Ago
Updated Radtown loot spawns, T0 had more and sometimes better loot spawning when generating in t0, T0 nerfed - T3 buffed s2p
2 Months Ago
meta_shift -> main - blueprint fragment baseline
2 Months Ago
meta_shift/loot -> meta_shift
2 Months Ago
s2p bluecard monuments airfield powerplant trainyard watertreatment
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge form meta_shift
2 Months Ago
Missions now reward more/better loot
2 Months Ago
merge from meta_shift
2 Months Ago
Spike trap damage pass
2 Months Ago
merge from main
2 Months Ago
merge from hot_air_balloon_mark_users_hostile
2 Months Ago
merge from meta_shift
2 Months Ago
merge from main
2 Months Ago
Harbor 1 and 2 loot location shuffle Tier 0 and 1 now have slightly differnt spawns
2 Months Ago
Viewmodel_Shotgun_Shells -> main
2 Months Ago
merge from volcano_stuff
2 Months Ago
volcano smoke now scales
2 Months Ago
updated cube lava tiling, better over large surface area
2 Months Ago
merge from main
2 Months Ago
Solo players now take 1 rad every 30 seconds until they make a friend. s2p excavator
2 Months Ago
excavator loot suffle no build volume increased added additional cover to ore collection points, offers small amount of protection againt the roof campers (AKA cowards)
2 Months Ago
supermarket minor loot suffle No build increased s2p
2 Months Ago
gas station minor loot suffle No build increased s2p
2 Months Ago
Power plant loot location suffle diesel spawns behind puzzles switched no buiild to sphere Removed radiation from rubble piles - inconsistant as some piles have it, others don't, user feedback is poor - needs to be improved before reimplemention s2p
2 Months Ago
merge from optimise_laserbeams
2 Months Ago
merge from meta_shift