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7,520 Commits over 3,014 Days - 0.10cph!

58 Days Ago
powerplant puzzle update
58 Days Ago
updated silo puzzle, adding blueprint fragment spawner - will revisit as this puzzle setup is strange s2p
58 Days Ago
military tunnel advance fragment spawner military tunnel puzzle should now ignore players above ground pausing the reset
58 Days Ago
launch site puzzle advanced fragment spawn added advanced blueprint fragment pickup entity s2p
58 Days Ago
harbor_2 puzzle update
58 Days Ago
harbor_1 puzzle update
58 Days Ago
airfield fragment puzzle spawn setup
58 Days Ago
airfield puzzle update
58 Days Ago
ferry terrminal basic puzzle ferry terrminal loot when in T1 now has slightly better loot
58 Days Ago
updated arctic base puzzle respawn for fragments s2p
58 Days Ago
sphere tank s2p
58 Days Ago
Sphere tank and radtown now have a basic green card puzzle
58 Days Ago
Basic fragment always spawn at blue card desk, remove from green manifest
58 Days Ago
manifest
58 Days Ago
greencard desk always spawns a single basic blueprint fragment
58 Days Ago
supply drop always spawns basic fragments
58 Days Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
58 Days Ago
merge from meta_shift
58 Days Ago
merge from main
59 Days Ago
fix Adobe Building Skin token
59 Days Ago
merge from meta_shift
59 Days Ago
fixed launchsite crate wheelie on pipe LS s2p
59 Days Ago
Updated Radtown loot spawns, T0 had more and sometimes better loot spawning when generating in t0, T0 nerfed - T3 buffed s2p
59 Days Ago
meta_shift -> main - blueprint fragment baseline
59 Days Ago
meta_shift/loot -> meta_shift
59 Days Ago
s2p bluecard monuments airfield powerplant trainyard watertreatment
59 Days Ago
merge from main
59 Days Ago
merge from main
2 Months Ago
merge form meta_shift
2 Months Ago
Missions now reward more/better loot
2 Months Ago
merge from meta_shift
2 Months Ago
Spike trap damage pass
2 Months Ago
merge from main
2 Months Ago
merge from hot_air_balloon_mark_users_hostile
2 Months Ago
merge from meta_shift
2 Months Ago
merge from main
2 Months Ago
Harbor 1 and 2 loot location shuffle Tier 0 and 1 now have slightly differnt spawns
2 Months Ago
Viewmodel_Shotgun_Shells -> main
2 Months Ago
merge from volcano_stuff
2 Months Ago
volcano smoke now scales
2 Months Ago
updated cube lava tiling, better over large surface area
2 Months Ago
merge from main
2 Months Ago
Solo players now take 1 rad every 30 seconds until they make a friend. s2p excavator
2 Months Ago
excavator loot suffle no build volume increased added additional cover to ore collection points, offers small amount of protection againt the roof campers (AKA cowards)
2 Months Ago
supermarket minor loot suffle No build increased s2p
2 Months Ago
gas station minor loot suffle No build increased s2p
2 Months Ago
Power plant loot location suffle diesel spawns behind puzzles switched no buiild to sphere Removed radiation from rubble piles - inconsistant as some piles have it, others don't, user feedback is poor - needs to be improved before reimplemention s2p
2 Months Ago
merge from optimise_laserbeams
2 Months Ago
merge from meta_shift