127,271 Commits over 4,109 Days - 1.29cph!
Shaved most GC allocs in hair setup and morph cache
Improvements to scientist behaviour.
Reduced lodcomp OnVisibilityChanged overhead
Top hiz downscale (testing)
Added torch equip/ignite tip
Added comfort explaination tip
added consume food/water tip
Added campfire heal tip
translate mouse0 etc to "left mouse" in game tips
Fixed NRE in PlayerMetabolism
Scientist behaviour improvements.
More on cover points.
Eliminated GC allocs from crafting UI
Fixed all morph cache GC allocs when sources are cached
Disabled morph cache data compression; traded for perf
Reduced morph cache mesh instantiation/copy overhead
Added eat / drink debug convars for admins / devs (similar to hurt console command, can also take negative values)
Caching hair set morphs on startup
Douglas Fir LOD polish and settings
fixed hydration + calories stats being padded by respawn
fixed ConsumeFood tip
Fixed healAtCampfire tip
Changed reflection probe time slicing to "individual faces"
Changed default server.metabolismtick to one second
Removed itemoutline test convar (showoutlines still exists)
Pine tree LOD polish and settings
Pine trees LOD polish and settings
Eliminated GC from GlobalMessages subscription (particularly ItemIcon.OnEnable / OnDisable in UIInventory.Update)
added tooCold tip
added tooHot tip
added radiation tip
added remove radiation tip
Adjusted mipmap coverage to improve tree density at long distances
Removed some legacy network graph garbage that's entirely unused since it was replaced by the new netgraph
Removed some dev convars that were all broken / unused
Added netgraph.categoryfilter and netgraph.objectfilter
Only track network packet stats if netgraph is enabled
added place sleepingbag tip
added how to throw tip
added how to retrieve thrown items tip
More on scientist behaviour.
Fix overhead when waking up a lot of dormant agents.
added 15 loading menu tips
added no build zone tip
added how to open build options tip
added hammer upgrade tip
Fixed hair specular and roughness naming
how to use bow tip
how to drink from lakes/river tip
cannot harvest tip
pickle icon
Third person sounds for water bucket, bottle, jug, and bota bag.
New flare sounds
Survey charge fuse sound and deploy sound polish
Medical Syringe sound polish and third person sounds
Third person planner deploy sound
Ambience level tweaks
Lower global voice limit on gunshots (scientist spam gun perf)
Some minor tweaks to Scientist behaviour.
Some switch compile fixes
Added printpos / printrot / printeyes server console commands