branchrust_reboot/maincancel

34,883 Commits over 4,262 Days - 0.34cph!

12 Years Ago
Fixed campfire import scale Changed how item models are loaded (this will temp break a lot of stuff) Implemented Bill's campfire effects Added LightEx - for animating lights
12 Years Ago
commiting batch 3 of re-exported anims on new rig
12 Years Ago
wolf bark and flinching animations; tweaked the howl / idle animations
12 Years Ago
New starfield
12 Years Ago
Fixed fuckup in TransformMonitor which caused the server to stop running Fixed infinite loop when dragging items into themselves
12 Years Ago
Fixed broken shader on Damage Indicator
12 Years Ago
Added cave carving support to terrain
12 Years Ago
Wood burns at a decent rate, updates loot UI appropriately
12 Years Ago
Fixed server assert
12 Years Ago
Can harvest human meat + bones Can harvest wolf meat + bones Added ResourceDispenser class Added custom editor property draw for item id's
12 Years Ago
Time of Day update to 2.1.0 prerelease 4 Moved custom space texture out of the third party folder Added true HDR tonemapping (this needs tweaking, but let's give it a try)
12 Years Ago
Post-merge fixes
12 Years Ago
Can now die from starving Can now die from drowning Can now die from thirst Can now die from freezing Can now die from bleeding
12 Years Ago
Fixed missing alphas on ground textures.
12 Years Ago
Remove corpses after 6 hours
12 Years Ago
Fixed test level having two sky domes (wut)
12 Years Ago
improved the barking / howling animation.. added a death animation for the wolf.
12 Years Ago
Null Ref fix n TransformMontitor
12 Years Ago
Banlist, load
12 Years Ago
Added a more readable font for the FPS graph
12 Years Ago
Server errors and asserts
12 Years Ago
Added ConsoleSystem.RunConfig Ban.cfg now saved/loaded proper Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid ) Added BasePlayer.Find( name/ip/steamid ) Added kick command Added ban command Added banid command
12 Years Ago
Added status command Added connection.ping Added connection.connectionTime Added connection.GetSecondsConnected()
12 Years Ago
Those get auto-modified by Unity all the time
12 Years Ago
Added missing meta file
12 Years Ago
Added command say Added command users Added command banlist Added command banlistex Added command listid
12 Years Ago
Resources now use the Resource Dispenser component Fixed gibs not working if the mesh wasn't convex
12 Years Ago
Changed say so you don't have to use quotes Wolf ragdoll
12 Years Ago
Prepared the terrain foundation for overlays (trails, snow, ...)
12 Years Ago
Eating now affects metabolism properly Campfire placement guide proper Pass time to take onto ItemActions
12 Years Ago
Added more terrain overlay functionality
12 Years Ago
commiting batch 4 of re-exported anims on new rig.
12 Years Ago
anim updates
12 Years Ago
Fixed motion blur flicker when tonemapping is disabled; fixed warnings
12 Years Ago
Made terrain overlay texture update nicer and faster
12 Years Ago
Improved TerrainOverlayAdd
12 Years Ago
OCD
12 Years Ago
Updated TerrainMeta class description
11 Years Ago
improved some wolf animations; added a new death animation for the wolf;
11 Years Ago
Shader fixes
11 Years Ago
Added terrain overlay textures
11 Years Ago
We can cache these messages and reuse them to avoid GC churn
11 Years Ago
More work on the terrain overlay system
11 Years Ago
Added more variants of the terrain layer masking functions
11 Years Ago
Added overlay sampling to terrain cginc
11 Years Ago
Fixed terrain overlay value normalization
11 Years Ago
Fixed weapon worldmodels floating 30 feet in front of player Bow can now fire arrows (wip) Fixed GameTrace sometimes returning too early Can pick up dropped world items again
11 Years Ago
Added overlay support to the terrain shaders
11 Years Ago
Update terrain generator test scene
11 Years Ago
Bullet weapon test