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33,129 Commits over 4,109 Days - 0.34cph!

9 Years Ago
StabilityEntity saves and loads cached stability value
9 Years Ago
Profiling LookAt perf tweaks
9 Years Ago
Proto build
9 Years Ago
StabilityEntity protobuf
9 Years Ago
Door animation test
9 Years Ago
Tweaked anim events to prevent delete component in a callback errors
9 Years Ago
LookAt Tweaks
9 Years Ago
fixed bug with the beancan grenade fuse not disappearing fixed bug with the crossbow not showing the bolt when the player loads it, and then switches weapons.
9 Years Ago
Nuked deprecated ssao extensions
9 Years Ago
Patched normal decoding on AO just in case
9 Years Ago
eoka ladder fix
9 Years Ago
Fixed skin shading in glcore (compiler bug); touched all potentially affected shaders
9 Years Ago
Increased water SSR cutoff slightly for perf tradeoff
9 Years Ago
Fixed water reflections on OSX
9 Years Ago
Protobuf
9 Years Ago
SphereEntity protobuf reference
9 Years Ago
Rcon ban fixes
9 Years Ago
Protobuf
9 Years Ago
SphereEntity protobuf
9 Years Ago
Fixed combine normals override shader
9 Years Ago
Patched particle fog to prevent future issues
9 Years Ago
RUST 487 - No collision on silos at train yard fixed
10 Years Ago
Updated RustBuilder to 5.3.1p3
10 Years Ago
Merging spherecast LookingAt in
10 Years Ago
road_decals alpha cut-off quality improvements
10 Years Ago
Fixed ssao frame lag
10 Years Ago
Speedtree billboard shadows More AO portability
10 Years Ago
Made Amplify AO fully portable; gbuffer-octa-encoding now optional normal source; no dependencies Updated camera prefab
10 Years Ago
Yanked SSAO Pro from main camera
10 Years Ago
Fixed SSAO command buffer ordering to avoid seethrough on forward opaque objs (non-rust/std)
10 Years Ago
Converted all standard shaders dungeons/monuments materials to rust/standard type
10 Years Ago
Updated override shaders
10 Years Ago
Fixed pink sky in legacy opengl mode
10 Years Ago
Fixing skin shader in opengl modes (wip); small optimizations
10 Years Ago
roads textures - some extra polish, overall less noisy
10 Years Ago
Fixed missing official servers
10 Years Ago
Fix for RUST-434 - Satellite dish - Unable to walk up stairs
10 Years Ago
Added new SSAO implementation and replaced the old one
10 Years Ago
holosight tweak
10 Years Ago
Fixed missing prefabs (broken references) in SatDish scene Prefab update
10 Years Ago
RUST-474 - Missing concrete wall collisions
10 Years Ago
Added RUST-462 Fixed RUST-471 (presumably)
10 Years Ago
road sidewalk blend mask polish
10 Years Ago
vertex normals alignement fix - road piece asphalt and road_decal gloss map polish road round layer material fix (wasn't deep enough)
10 Years Ago
roads misc changes
10 Years Ago
Load modded/community server list from single source, to avoid ddosing ourselves
10 Years Ago
Bed fixes
10 Years Ago
merge of roads and railroads progress from pre-release
10 Years Ago
NRE fixes
10 Years Ago
Tweaked player mats