branchrust_reboot/maincancel

33,131 Commits over 4,109 Days - 0.34cph!

10 Years Ago
NRE fixes
10 Years Ago
Tweaked player mats
10 Years Ago
Disabled projectile penetration on players (for better damage predictability, related to 12922)
10 Years Ago
Touched speedtree shaders; also using rust/standard brdf
10 Years Ago
Switched to analytic preintegrated skin/sss brdf approximation; added curvature; fixed subsurface normal not getting detail layer; tweaked materials Moverd skin shader back into deferred path (had to remove fuzz) Touched all shaders using rust/standard brdf
10 Years Ago
Simplified player colour skin lut
10 Years Ago
SSR early out on occluded water pixel
10 Years Ago
semi auto clipsize changed to 16 bullet speed reduced damage slightly increased (roughly 25 per shot)
10 Years Ago
semi auto rifle does less damage but bullets move faster player uses updated skeleton, more even damage scalars
10 Years Ago
Semi_Auto Rifle : shortened the blend time between reload --> idle ( fixing the weirdness that occurs when player goes into ADS after reloading)
10 Years Ago
Implemented goosey's silencer model
10 Years Ago
Implemented goosey's holosight model
10 Years Ago
Fixed issue that could force LOD0 to always be visible
10 Years Ago
Connect fix
10 Years Ago
Dummy LODBatch script (to fix warnings without messing with Vince's changes)
10 Years Ago
Fixed error spam on connect
10 Years Ago
Fixed seams in foam noise texture More foam options; parity
10 Years Ago
Merge from uber-batching
10 Years Ago
Updated water and river materials
10 Years Ago
Water specular and smoothness control (doesn't affect SSR)
10 Years Ago
Updated default border
10 Years Ago
Added dithering to water atmospheric scattering calcs; solves scattering mismatch closer to the horizon Tweaked/fixed water border rings
10 Years Ago
Command line -connect test
10 Years Ago
Print command line during bootstrap
10 Years Ago
10 Years Ago
chat.Broadcast spacing
10 Years Ago
tweaked semi-auto reload
10 Years Ago
Removed some un-needed errors
10 Years Ago
Don't receive voice chat when dead
10 Years Ago
Large water catcher is researchable
10 Years Ago
Fixed using blueprints as ammo
10 Years Ago
Fixed invisible collectables (placeholder models)
10 Years Ago
Fixed skin ambient lighting
10 Years Ago
forgot meta
10 Years Ago
Water2 parity changes from before; improved distant fog
10 Years Ago
fixed semi auto rifle ironsight offset
10 Years Ago
updated loot tables updated icon for semi auto rifle protocol++
10 Years Ago
added semi auto rifle
10 Years Ago
Fixed rock particles from colliding with player collider
10 Years Ago
Fixed missing textures on key lock
10 Years Ago
Moved secret debug keys to console commands (lookingat, noclip. debugcamera, drawcolliders)
10 Years Ago
Holmzy's Law: When admins give items, announce it to the whole server in chat
10 Years Ago
Updated crash reporter URL
10 Years Ago
10 Years Ago
10 Years Ago
PrefabPrepare - check for nulls
10 Years Ago
fixed orientation problems with the wakeup animation
10 Years Ago
setup the worldmodel for the semi_auto rifle
10 Years Ago
Exclude pdbs
10 Years Ago
Fix for NRE when not on a branch