branchrust_reboot/maincancel

34,314 Commits over 4,201 Days - 0.34cph!

10 Years Ago
Forgot to touch shaders
10 Years Ago
Reduced roadsign armour clipping, altered some other clothing meshes too to reduce clipping with items worn over them
10 Years Ago
Fixed ragdoll editor Rebuilt ragdolls Fixed ragdoll stretch weirdness Fixed player model being visible while ragdoll is
10 Years Ago
Fixed resource spawn clustering sometimes not working
10 Years Ago
Hemp is slightly bigger (easier to find)
10 Years Ago
Resource spawn rule tweaks
10 Years Ago
Projectile movement uses FixedUpdate Projectile movement causes less garbage
10 Years Ago
Dumb cloud shader fix for buggy drivers (glcore; win)
10 Years Ago
Fixed black sky reflection when switching water quality
10 Years Ago
Moved water sim back to regular update; dispersion should take care of time-dep params
10 Years Ago
Fixed bug where looking down above water would clip and show ocean floor without underwater scattering
10 Years Ago
Added new shader level (500) to rainfall that enables soft particle fade
10 Years Ago
Invisible player fix
10 Years Ago
Added convar specnet - if enabled you will be networked when you're spectating. This means that you will hear voice chat, but also means that cheaters will potentially be able to detect you watching them.
10 Years Ago
Added baked lighting to all player textures - materials should look way better in ambient light now. Tweaked the skin lookups + materials to compensate for the new textures.
10 Years Ago
Repositioned female model to better fit the old rig - should fix some of the body limb issues.
10 Years Ago
Grass uses standard shading + specular / smoothness
10 Years Ago
Fixed overly bright sand footprints
10 Years Ago
Removed duplicate / unused footprint assets
10 Years Ago
Removed unused foliage shader from ancient times
10 Years Ago
Fixed terrain asset being constantly modified even when nothing has changed
10 Years Ago
Added server.idlekickmode Added server.idlekickadmins
10 Years Ago
Wood armour pants don't clip through other clothing items
10 Years Ago
Stripped deprecated tree optimization code
10 Years Ago
Light test (env refl occlusion)
10 Years Ago
Fixed local player sometimes holding multiple weapons Fixed double deploy warning
10 Years Ago
Fixed errors when running material_zoo scene
10 Years Ago
Material zoo nighttime parameters
10 Years Ago
Fixed everything being white in scene view on our main camera (maintaining identical visuals at runtime)
10 Years Ago
Fixed map overlay not preventing mouse buttons when open
10 Years Ago
Missed
10 Years Ago
Men have manlier eyelashes eyelashes use standard shader
10 Years Ago
Light test 2 (env refl occlusion)
10 Years Ago
CraggyIsland updates
10 Years Ago
Material zoo AO apply method to post
10 Years Ago
Fixed missing FPS graph materials in standalone
10 Years Ago
Signs can be edited by the locker Signs can be unlocked by the locker Signs can always be unlocked/edited by admins
10 Years Ago
Updated phrases
10 Years Ago
Blueprint wipe
10 Years Ago
Blinking
10 Years Ago
Fixed player preview refl probe interfering with global reflections
10 Years Ago
Reduced clipping on bone armour pants
10 Years Ago
Fixed eye rigging
10 Years Ago
Missing FPS graph shaders in standalone
10 Years Ago
Fix for RUST-760
10 Years Ago
Fix for RUST-681 (needs Scene2Prefab)
10 Years Ago
Scene2Prefab
10 Years Ago
Femalehead.02 uses correct lods
10 Years Ago
Fixed the normals I just broke
10 Years Ago
Player model eye flicker Player head faces the right direction, instead of 50% the right direction