branchrust_reboot/maincancel

37,192 Commits over 4,444 Days - 0.35cph!

10 Years Ago
fix for junkpiles not despawning half inside player bases
10 Years Ago
Moved tweening to plugins
10 Years Ago
10 Years Ago
another potential fix for empty boxes barrels drop 3x as much wood, and drop metal frags instead of 1x crude potential fix for weird shadows from viewmodel when using flashlight
10 Years Ago
water bottle now has a gross dirty water viewmodel and can be filled can no longer action-drink from water bottles or bota bags - must equip updated item descriptions of water containers to specify their usage phrases protocol++
10 Years Ago
Bullet flyby playback improvements + sound tweaks Fixed occlusion weirdness on a few sounds Fix some weapons playing 3rd person reload sounds on deploy Tiny bit of misc sound polish
10 Years Ago
vm water bottle prefab update
10 Years Ago
Quality settings
10 Years Ago
reduced water bottle deploy time fixed silencer icon showing overtop of revolver icon
10 Years Ago
Fixed client side socket handles sometimes not destroying
10 Years Ago
Added pooling to client side lock entities
10 Years Ago
food gives very little to no water bota bag cheaper again can no longer drink salt water directly from ocean (gives warning) drink option more easily visible when aiming at streams or lakes updated techparts/tarp icon metal frags drop less frequently than wood in barrels lowered metal frag amount phrases
10 Years Ago
SteamInventory fixes
10 Years Ago
vm water bottle anim updates
10 Years Ago
fixed repair bench consuming components anyway
10 Years Ago
Fixed LODs in workshop
10 Years Ago
cheap fix for buggy flashlights
10 Years Ago
Reduced mesh decal renderer update overhead
10 Years Ago
water bottle world model drop + LODS water bottle holdtype
10 Years Ago
crates no longer display health waterpurifier costs 10 cloth instead of 15 fish & provides some minor hydration
10 Years Ago
Various script optimizations
10 Years Ago
Door skinning
10 Years Ago
10 Years Ago
Server update schema periodically
10 Years Ago
prepare prefabs (dropped waterbottle fix)
10 Years Ago
Disabled PropRenderer.Update
10 Years Ago
water catchers catch way more water (from fog)
10 Years Ago
increased watercatcher health
10 Years Ago
Fixed name tags on sleepers sometimes not disabling completely
10 Years Ago
Merged blend layer shader changes
10 Years Ago
downsized furnace cookie added furnace light dancing
10 Years Ago
fix for crude barrel drops
10 Years Ago
Subtracting 17527
10 Years Ago
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10 Years Ago
Fixed LODs showing in workshop Added Viewmodel viewer in Workshop
10 Years Ago
Fixed inventory NRE on startup
10 Years Ago
10 Years Ago
tweaked revolver view model animations
10 Years Ago
Fixed Racing Stripes Chest Plate not being for sale
10 Years Ago
Fixed legacy LODGroup on code locks not disabling when pooled
10 Years Ago
Fixed a bunch of items not being for sale
10 Years Ago
Fixed fantastic graphics preset having fucked up shadow cascade settings
10 Years Ago
Forced sign shader recompile
10 Years Ago
Fixed building parts occasionally not disabling after being batched (causing draw call performance issues)
10 Years Ago
Added batching to non-moving parts of shop fronts
10 Years Ago
LOD script optimizations
10 Years Ago
Workshop viewmodel fixes
10 Years Ago
Workshop Import fixes
10 Years Ago
m429 changes: made the rear sight larger so ADS has a better sight picture, fixed some bugs on the worldmodel
10 Years Ago
Merged back fixed version of 17527