branchrust_reboot/maincancel

34,539 Commits over 4,232 Days - 0.34cph!

8 Years Ago
Mounted scientists don't share target with scientists that can't see that target.
8 Years Ago
Added warning when skin download fails to start (separate from timing out)
8 Years Ago
Fixed some particle shaders vertex lighting not handling spotlights; raised light count
8 Years Ago
Added animal_ignore_food convar that default to true (server optimization).
8 Years Ago
Compile fix
8 Years Ago
Fixed water depth mask affecting shading on rowboat; updated water and rowboat prefabs
8 Years Ago
merge Hapis8 to main
8 Years Ago
Updated Steamworks - servers rules queried directly instead of via Steam interop fake vtable bullshit
8 Years Ago
NPCs are less vulnerable as they spawn.
8 Years Ago
Slight improvement to spawn, reload and vulnerability for NPCs.
8 Years Ago
Slight tweak to npcs and mounted rotation.
8 Years Ago
Another small aim tweak to mounted NPCs.
8 Years Ago
Scientists should no longer hover at junkpiles.
8 Years Ago
player model mounted fixes
8 Years Ago
Fixed ice sheet interaction with water depth mask (and future others)
8 Years Ago
Minor Hapis fixes
8 Years Ago
Ai tweaks
8 Years Ago
npc modelstate fixes
8 Years Ago
mounted fixes for npcs
8 Years Ago
Fixed std shadergui scroll offset placement
8 Years Ago
properly update player rotation when mounted (fix for c4/rockets exploding on vehicles fired from)
8 Years Ago
compile fix
8 Years Ago
fix ch47 nres
8 Years Ago
NPCs should respect isMounted when they Resume.
8 Years Ago
Slightly better ground-hugging for junkpile NPCs.
8 Years Ago
Adjusted the delay from when a Scientist see an enemy until he fires back based on whether he took damage recently from that enemy.
8 Years Ago
more Hapis fixes
8 Years Ago
Consider entities out of bounds if they're lower than terrain zero level
8 Years Ago
Allow debug.callbacks on server too
8 Years Ago
Compile fix
8 Years Ago
Terrain sockets no longer count as inside terrain if outside the terrain bounds
8 Years Ago
Compile fix
8 Years Ago
Code Gen
8 Years Ago
updated wounded animation starting position, made current desired time range loop
8 Years Ago
Added simple runds.sh to Linux server (just to get people started)
8 Years Ago
Switched Debug Steam Callbacks to command line switch
8 Years Ago
Latest Steamworks (Linux Callback)
8 Years Ago
Minor Hapis tweaks
8 Years Ago
Steamworks with osx fix
8 Years Ago
skin approval
8 Years Ago
Fixed hapis lake materials
8 Years Ago
Fix weird head orientation when Scientists are mounted in a flying vehicle that's at an angle.
8 Years Ago
Scientists have a slightly wider range of motion when mounted.
8 Years Ago
Reduced Junkpile AI spawn chance (was higher for testing and profiling) AI dormant false by default (for now)
8 Years Ago
Added "isMounted" column to aidebug_lookat. Another pass over junkpile scientist hover prevention.
8 Years Ago
Merge from save159
8 Years Ago
DM lootbox protection changes
8 Years Ago
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8 Years Ago
Fixed IsMounted unsetting bug.
8 Years Ago
Made mounted enemy range consideration more flexible.