128,939 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
        
            
            
            
                
                Fixed ragdoll errors on u5b21
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed water shader errors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Texture size/compression tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added system info tab to F1 menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed issues with torch 3rd person anims/effects not working properly (player controller)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated shaders to integrate better with b21 changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed white terrain on dev
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Switched system info mono section to direct calls
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Removed unused code from system info
Fixed decor ordering being ambiguous for bushes
Protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Skip death screen on join if useless to player
Added ListComponent (like singletoncomponent, but keeps a list of instances)
UI WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated standard assets to b21
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Terrain concept tile updates, and files for underwater stuff.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tweaked some 3rd player animations for the rifle.
added some new pump action shotgun animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                EntityComponents can contain RPCs
Drag and Drop progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Building skin Tier1 meshes/textures/materials/prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added generic uGUI graph class
Converted FPS graph to uGUI
 
                
                
                
                
                
             
         
        
            
            
            
                
                Never strip TOD PP shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                player preview
item selection
selected item info
item commands
item icon shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                Time of Day update to 3.0.0 prerelease 6
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added lit torch deploy animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed torch issues (being in unlit position when lit)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Phrase updates
Blueprint/Craft UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding a new roof shingle texture, stone shingles this time
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Animals now only spawn in the temperate biome.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animals once again spawn in every biome.
Reduced chicken spawn chance.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animal death logs now include biome and topology.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Chat working
Steam Avatar icons
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed god rays being invisible
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed player eye position not always updating
Fixed not stopping looting when moving away
Fixed items being lost by moving into non existant slots
Added loot panel
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                SelectedItem panel hide/show
Right dragging drags one from stack
Middle dragging drags half from stack
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merged changes from main.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added terrain slope based flow direction to water animation (laying the foundation for proper waves)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Brought back glossy env to terrain shaders; in b21 env cubes are now correctly assigned to terrains
Reverted back to detail normals; blending with terrain normal needs work
Added custom terrain shader inspector to overcome what seems to be a b21 bug: lack of real-time updates
Fixed d3d9 compilation errors in water shader