userBriancancel

446 Commits over 456 Days - 0.04cph!

7 Months Ago
increase shadow curve range
7 Months Ago
add controls for cloud shadowing amount
7 Months Ago
merge from macos-water-fixes
7 Months Ago
merge from findactivewaterbodies_optim
7 Months Ago
fix server compile
7 Months Ago
more sun configurableness
7 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
7 Months Ago
optimize FindActiveWaterBodies()
7 Months Ago
fix water rendering issues on macOS
7 Months Ago
tube lights wip implementation
7 Months Ago
atmosphere height falloff
7 Months Ago
apply biome fog to cloud layer
7 Months Ago
add biome fog ambient saturation mult to weather presets
7 Months Ago
cache the terrain map preprocessing
7 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
7 Months Ago
add back relief mapping stuff that was accidentally reverted in prior merges
7 Months Ago
fix submarine underwater fog (WaterWindow)
7 Months Ago
7 Months Ago
preprocess terrain maps, per weather distance curve
7 Months Ago
vclouds atmospheric occlusion in reflection probe as well
7 Months Ago
add shore distance falloff control for biome fogs
7 Months Ago
add more parameters to control biome fog lighting
8 Months Ago
8 Months Ago
fix missing billboard clouds if vclouds are initially off
8 Months Ago
8 Months Ago
wind shear animation, fix shadow map when vclouds off
8 Months Ago
8 Months Ago
merge from main
8 Months Ago
fix missing shore vector texture in ocean vface calc
8 Months Ago
fix layer compositing
8 Months Ago
put mie scattering in remaining far field
8 Months Ago
fog light color includes ray color
8 Months Ago
8 Months Ago
8 Months Ago
further adjustment
8 Months Ago
8 Months Ago
cloud/atmosphere/fog interactions, shadows on biome fog
8 Months Ago
better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
8 Months Ago
8 Months Ago
merge from vclouds
8 Months Ago
performance tweaks, block sun by clouds in reflection probe
8 Months Ago
projection madness
8 Months Ago
fix reversed noise channel order
8 Months Ago
merge from main
8 Months Ago
revert accidental change
8 Months Ago
- randomize weather noise offsets for variety - respect render scale/dlss scaling - sun and ambient improvements
8 Months Ago
proj matrix fixup, fix weather map noise tiling, more cleanup
8 Months Ago
- compute ambient from averaged sky light over hemisphere - ambient lighting improvements for better 3d-ness - better shadow application on world (no longer tied to cascades, also shadows transparents) - better transitions (old clouds dissipate and new ones grow, rathern than lerping the two maps) - code cleanup
8 Months Ago
add way to override weather profile with live editing support
8 Months Ago
Move FogMultiplier to WeatherPreset