userBriancancel

563 Commits over 577 Days - 0.04cph!

6 Days Ago
fix CCTVRemoteCamera missing vclouds and vfog components
11 Days Ago
merge from main
12 Days Ago
potential fix for obscure Graphics.CopyTexture error spam in editor
12 Days Ago
put vclouds/vfog stuff under sky dome prefab so all scenes that have the sky dome pick them up automatically. should get rid of all black sky issues and workshop error
13 Days Ago
fix error rendering reflection probe when vclouds were disabled
14 Days Ago
add toggle for refraction screen edge fade behavior
14 Days Ago
merge from render_pipeline_testing (reflection fix)
14 Days Ago
fix vclouds not showing up in water reflections in BiRP
14 Days Ago
merge from main
14 Days Ago
merge from render_pipeline_testing
14 Days Ago
work around issues causing fog to be incorrect/denser than it should
18 Days Ago
merge from camera_fog_fix
18 Days Ago
further reduce fogging in cameras
19 Days Ago
merge from render_pipeline_testing
19 Days Ago
remove unused uniform
19 Days Ago
fix vfog density map not using configured shore distance falloff
20 Days Ago
merge from render_pipeline_testing
20 Days Ago
handle another case
21 Days Ago
fix sky compositing regression
22 Days Ago
merge from main
22 Days Ago
merge from render_pipeline_testing
22 Days Ago
fix error spam and water going invisible from water body mesh being null
22 Days Ago
fix scale not working on prefab deploy guides
22 Days Ago
don't overly downsample shadow map for vfog
22 Days Ago
fix name collision in maintaining backwards compat
25 Days Ago
get RRP running on unity 6
25 Days Ago
merge from main
25 Days Ago
merge from render_pipeline_testing
25 Days Ago
oops
26 Days Ago
merge from render_pipeline_testing
26 Days Ago
probable fix for flickering fog
26 Days Ago
fix missing functions in Wind.cginc
26 Days Ago
merge from main
26 Days Ago
merge from render_pipeline_testing
26 Days Ago
qa island thing
26 Days Ago
fixes, add missing components to some scenes
26 Days Ago
merge from render_pipeline_testing
26 Days Ago
fix watercamera rrp unity 6
26 Days Ago
merge from render_pipeline_testing (unity 6 compat)
26 Days Ago
merge from unity6_compat
26 Days Ago
26 Days Ago
RRP unity 6 compatibility (testing old unity still works)
26 Days Ago
merge from main
26 Days Ago
merge from render_pipeline_testing
26 Days Ago
another fix
26 Days Ago
merge from render_pipeline_testing (server compile fixes)
26 Days Ago
further
26 Days Ago
bunch of client preproc guards
26 Days Ago
update render pipeline for renamed usings/objects
26 Days Ago
merge from main