userBriancancel

654 Commits over 699 Days - 0.04cph!

10 Months Ago
tropical shore fade range
10 Months Ago
ocean tropical shore stuff
11 Months Ago
fix deployguide nre when holding tripod spotlight
11 Months Ago
potential mesh guide artifacting workaround
11 Months Ago
disable streaming on construction guide normal maps while active
11 Months Ago
merge from biome-fog-stencil-volumes
11 Months Ago
merge from main
11 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
11 Months Ago
merge from main
11 Months Ago
Fix flickering block spiral stair guide
11 Months Ago
fix door wreath/knocker guides not rendering
11 Months Ago
properly render multiple guides at once with different states
11 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
11 Months Ago
merge from main
11 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
11 Months Ago
fix some missing guides, render alpha cutouts
11 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
11 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
11 Months Ago
subtract 132290
11 Months Ago
report error, abort rendering if shader missing
11 Months Ago
add guide mesh shaders to always included list
11 Months Ago
merge from mesh-guide-shader-improvements
11 Months Ago
merge from main
11 Months Ago
merge from deployguidecolourtweaks
11 Months Ago
client guards
11 Months Ago
merge from deployguidecolourtweaks
11 Months Ago
merge from main
11 Months Ago
mat tweaks
11 Months Ago
shaders in bundle
11 Months Ago
hook into construction guides, configurable backface blend, neutral material
11 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
11 Months Ago
bump maps, visible backfaces for depth cues
11 Months Ago
more progress
11 Months Ago
progress on guide mesh rendering improvements
11 Months Ago
fix texture declaration, gizmo radius
11 Months Ago
codegen
11 Months Ago
consolesystem restore
11 Months Ago
implement volumes that stencil out biome fog density in the density map
11 Months Ago
UI for multiple input meshes
11 Months Ago
remove debug tex output
11 Months Ago
lod baker multiple source meshes support
12 Months Ago
fix weird circle in sky if vclouds are never enabled and there's sky rotation applied
12 Months Ago
merge from main
12 Months Ago
merge from canyon-fog-fix
12 Months Ago
drop off biome fog density under ocean level, fixes canyons being full of fog
12 Months Ago
merge from vclouds_default_enable
12 Months Ago
menu convar
12 Months Ago
merge from vclouds_default_enable
12 Months Ago
rename graphics.vclouds to graphics.volumetric_clouds
12 Months Ago
merge from vclouds_default_enable