userBriancancel

429 Commits over 395 Days - 0.05cph!

24 Days Ago
merge from terrain_potato_disable
25 Days Ago
disable potato terrain rendering (shader level 1), level 2 new minimum terrain quality
25 Days Ago
shadows render correctly
26 Days Ago
initial potentially better implementation of screen-space/contact shadows, doesn't work yet
27 Days Ago
disable biome fog when in deep sea
27 Days Ago
merge from deployguide_swamp_brightness_fix
27 Days Ago
fix deploy guide darkening when entering swamp
31 Days Ago
fix deploy guide"built-in render texture type not found" error
31 Days Ago
merge from anisotropic_fallback
32 Days Ago
fall back to isotropic specular impl where anisotropic material has 0 anisotropy
32 Days Ago
merge from oilrig_postvolume_fix
32 Days Ago
adjust size of oilrig moonpool postprocess volume so it doesn't transition in so far underneath
33 Days Ago
squeeze bent normals into skin shader g-buffer
34 Days Ago
merge from vclouds_demo_timescale_fix
34 Days Ago
fix cloud movement hitching in timescaled demo
34 Days Ago
merge from construction_guide_missing_normal_maps
34 Days Ago
fix some construction guides missing normal maps
34 Days Ago
merge from vclouds_amd_seam_fix
34 Days Ago
fix vertical seam in vclouds weather map on AMD
35 Days Ago
merge from deployguide_water_refraction
35 Days Ago
deploy guide renders in refraction under translucent water
39 Days Ago
merge from fog_drawdistance_fix
39 Days Ago
fix apparent fog density being affected by draw distance
39 Days Ago
height based tropical shore
40 Days Ago
deep sea specific ocean materials, tropical shore only in deep sea
40 Days Ago
tropical shore fade range
41 Days Ago
ocean tropical shore stuff
46 Days Ago
fix deployguide nre when holding tripod spotlight
46 Days Ago
potential mesh guide artifacting workaround
46 Days Ago
disable streaming on construction guide normal maps while active
47 Days Ago
merge from biome-fog-stencil-volumes
47 Days Ago
merge from main
48 Days Ago
merge from mesh-guide-shader-improvements (further fixes)
48 Days Ago
merge from main
48 Days Ago
Fix flickering block spiral stair guide
48 Days Ago
fix door wreath/knocker guides not rendering
48 Days Ago
properly render multiple guides at once with different states
49 Days Ago
merge from mesh-guide-shader-improvements (several fixes)
49 Days Ago
merge from main
49 Days Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
49 Days Ago
fix some missing guides, render alpha cutouts
49 Days Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
52 Days Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
52 Days Ago
subtract 132290
52 Days Ago
report error, abort rendering if shader missing
52 Days Ago
add guide mesh shaders to always included list
52 Days Ago
merge from mesh-guide-shader-improvements
52 Days Ago
merge from main
52 Days Ago
merge from deployguidecolourtweaks
52 Days Ago
client guards