userBriancancel

429 Commits over 395 Days - 0.05cph!

38 Days Ago
merge from terrain_potato_disable
39 Days Ago
disable potato terrain rendering (shader level 1), level 2 new minimum terrain quality
39 Days Ago
shadows render correctly
40 Days Ago
initial potentially better implementation of screen-space/contact shadows, doesn't work yet
41 Days Ago
disable biome fog when in deep sea
41 Days Ago
merge from deployguide_swamp_brightness_fix
41 Days Ago
fix deploy guide darkening when entering swamp
45 Days Ago
fix deploy guide"built-in render texture type not found" error
45 Days Ago
merge from anisotropic_fallback
46 Days Ago
fall back to isotropic specular impl where anisotropic material has 0 anisotropy
46 Days Ago
merge from oilrig_postvolume_fix
46 Days Ago
adjust size of oilrig moonpool postprocess volume so it doesn't transition in so far underneath
47 Days Ago
squeeze bent normals into skin shader g-buffer
48 Days Ago
merge from vclouds_demo_timescale_fix
48 Days Ago
fix cloud movement hitching in timescaled demo
48 Days Ago
merge from construction_guide_missing_normal_maps
48 Days Ago
fix some construction guides missing normal maps
48 Days Ago
merge from vclouds_amd_seam_fix
48 Days Ago
fix vertical seam in vclouds weather map on AMD
49 Days Ago
merge from deployguide_water_refraction
49 Days Ago
deploy guide renders in refraction under translucent water
53 Days Ago
merge from fog_drawdistance_fix
53 Days Ago
fix apparent fog density being affected by draw distance
53 Days Ago
height based tropical shore
54 Days Ago
deep sea specific ocean materials, tropical shore only in deep sea
54 Days Ago
tropical shore fade range
55 Days Ago
ocean tropical shore stuff
60 Days Ago
fix deployguide nre when holding tripod spotlight
2 Months Ago
potential mesh guide artifacting workaround
2 Months Ago
disable streaming on construction guide normal maps while active
2 Months Ago
merge from biome-fog-stencil-volumes
2 Months Ago
merge from main
2 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
2 Months Ago
merge from main
2 Months Ago
Fix flickering block spiral stair guide
2 Months Ago
fix door wreath/knocker guides not rendering
2 Months Ago
properly render multiple guides at once with different states
2 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
2 Months Ago
merge from main
2 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
2 Months Ago
fix some missing guides, render alpha cutouts
2 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
2 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
2 Months Ago
subtract 132290
2 Months Ago
report error, abort rendering if shader missing
2 Months Ago
add guide mesh shaders to always included list
2 Months Ago
merge from mesh-guide-shader-improvements
2 Months Ago
merge from main
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
client guards