userBriancancel

446 Commits over 456 Days - 0.04cph!

6 Months Ago
avoid redundant sky ambient calc between fog and clouds, can be shared
6 Months Ago
fix relief mapping not applying to AO map
6 Months Ago
6 Months Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
6 Months Ago
fix cloud config override issues
6 Months Ago
add all cloud configs to list on climate
6 Months Ago
fix inconsistencies loading weather preset/cloud config on server vs client
6 Months Ago
underground fog
6 Months Ago
add brightness/contrast controls for night sky
6 Months Ago
correct default max brightness
6 Months Ago
smooth out abrupt fog/lighting change when going underground
6 Months Ago
fix editor error
6 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
6 Months Ago
6 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
6 Months Ago
remove debug print
6 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
6 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
6 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
6 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
6 Months Ago
reformat conditional
6 Months Ago
testing blackness fix
6 Months Ago
ensure shaders are included
6 Months Ago
forgotten null check
6 Months Ago
subtract 124169 (vclouds/fog)
6 Months Ago
subtract 124170
6 Months Ago
subtract 124178
6 Months Ago
subtract 124192
6 Months Ago
subtract 124209
6 Months Ago
support live edit of biome fog shore distance falloff in editor
6 Months Ago
fix server compile
6 Months Ago
add some per-weather+per-biome fog mults
6 Months Ago
fix override/live edit weather not respecting cloud configs
6 Months Ago
fix missing shader input on scene load
6 Months Ago
shadow map cheapification
6 Months Ago
trying out lerp transition again
6 Months Ago
configurable horizon buffer
6 Months Ago
6 Months Ago
performance tuning, cleanup
6 Months Ago
noise compression, reduce mip distance
7 Months Ago
fix reproj artifact when camera rotation snaps far
7 Months Ago
fix wobbly reprojection
7 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
7 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
7 Months Ago
add tod gradients for some cloud parameters
7 Months Ago
remove dumb thing
7 Months Ago
fix signed/unsigned mismatch warning
7 Months Ago
mac fix + line endings
7 Months Ago
merge from main
7 Months Ago
wind vector can be changed over time