userBriancancel

372 Commits over 365 Days - 0.04cph!

3 Months Ago
subtract 124169 (vclouds/fog)
3 Months Ago
subtract 124170
3 Months Ago
subtract 124178
3 Months Ago
subtract 124192
3 Months Ago
subtract 124209
3 Months Ago
support live edit of biome fog shore distance falloff in editor
3 Months Ago
fix server compile
3 Months Ago
add some per-weather+per-biome fog mults
3 Months Ago
fix override/live edit weather not respecting cloud configs
3 Months Ago
fix missing shader input on scene load
3 Months Ago
shadow map cheapification
3 Months Ago
trying out lerp transition again
3 Months Ago
configurable horizon buffer
3 Months Ago
3 Months Ago
performance tuning, cleanup
3 Months Ago
noise compression, reduce mip distance
3 Months Ago
fix reproj artifact when camera rotation snaps far
3 Months Ago
fix wobbly reprojection
3 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
3 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
3 Months Ago
add tod gradients for some cloud parameters
3 Months Ago
remove dumb thing
3 Months Ago
fix signed/unsigned mismatch warning
3 Months Ago
mac fix + line endings
3 Months Ago
merge from main
3 Months Ago
wind vector can be changed over time
3 Months Ago
increase shadow curve range
3 Months Ago
add controls for cloud shadowing amount
3 Months Ago
merge from macos-water-fixes
3 Months Ago
merge from findactivewaterbodies_optim
3 Months Ago
fix server compile
3 Months Ago
more sun configurableness
3 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
3 Months Ago
optimize FindActiveWaterBodies()
3 Months Ago
fix water rendering issues on macOS
3 Months Ago
tube lights wip implementation
3 Months Ago
atmosphere height falloff
3 Months Ago
apply biome fog to cloud layer
3 Months Ago
add biome fog ambient saturation mult to weather presets
4 Months Ago
cache the terrain map preprocessing
4 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
4 Months Ago
add back relief mapping stuff that was accidentally reverted in prior merges
4 Months Ago
fix submarine underwater fog (WaterWindow)
4 Months Ago
4 Months Ago
preprocess terrain maps, per weather distance curve
4 Months Ago
vclouds atmospheric occlusion in reflection probe as well
4 Months Ago
add shore distance falloff control for biome fogs
4 Months Ago
add more parameters to control biome fog lighting
4 Months Ago
4 Months Ago
fix missing billboard clouds if vclouds are initially off