userConnacancel

4,154 Commits over 1,157 Days - 0.15cph!

3 Years Ago
Various UI improvements
3 Years Ago
Fusion + Shotblast buff
3 Years Ago
Add hv_deployable_blocker and implement better placement logic
3 Years Ago
Radar changes
3 Years Ago
Cooldown on secondary flag announcements
3 Years Ago
Improved all Entity Hud items by moving to World Panels which ZBufferMode none to improve appearance. Enemy nameplates and dots show through walls when they are detected by radar.
3 Years Ago
Decrease Destroyer linear drag to make it go farther but increase bounce time
3 Years Ago
Simple spawn protection for 3 seconds - UI later
3 Years Ago
Fixed successive kills
3 Years Ago
Fix claymore
3 Years Ago
Added new awards and revamped all award icons. Some weapon balancing. Deployables are auto removed when switching loadout.
3 Years Ago
Show ChatBox above everything
3 Years Ago
Simplified
3 Years Ago
Additional spectator stuff
3 Years Ago
Make sure the player is a spectator when choosing initial deployment
3 Years Ago
WorldPanel.SceneObject.IgnoreZ Added documentation Merge pull request #65 from Facepunch/worldpanelignorez World Panel Scene Object Ignore Z
3 Years Ago
Added Modes to the Station Screen. The Station Screen will popup in Deployment Mode when a player first joins. This way, they'll know about loadouts from the jump. It'll inform them to visit a Station in future to change their loadout. Merge branch 'main' of sbox-hover
3 Years Ago
Fix var name
3 Years Ago
Deployables don't carry over across rounds
3 Years Ago
Fix a couple of NREs but later investigate why that particle is null
3 Years Ago
Added documentation
3 Years Ago
WorldPanel.SceneObject.IgnoreZ
3 Years Ago
Fixed missing particle color + margin
3 Years Ago
Always hide Name Merge branch 'main' of sbox-hover
3 Years Ago
Revert "Merge branch 'master' of github.com:Facepunch/sbox" This reverts commit 2a16402685c602d6f5eceb7689c9ed9e31ed142c, reversing changes made to 828d99697b9dc880a71dad8550d65bd782be537a.
3 Years Ago
Revert "Reliable network buffer supports split packets" This reverts commit 5ec342fd82c7a6d43b9e437a5d66275142a4861a. Merge branch 'master' of github.com:Facepunch/sbox
3 Years Ago
Claymore laser Merge branch 'main' of sbox-hover
3 Years Ago
Fixed Longshot scope arbitrary size failure
3 Years Ago
Fixed infinite loop when the round ends
3 Years Ago
Implemented melee strikes (MOUSE3) Merge branch 'main' of sbox-hover
3 Years Ago
Double burst fire rate
3 Years Ago
Burst clip size and burst delay tweaks Merge branch 'main' of sbox-hover
3 Years Ago
BBox.ClosestPoint
3 Years Ago
Final tweak
3 Years Ago
Blend dot and nameplate for allies smoothly
3 Years Ago
Tweaks and always show team mate's nameplate dot above their head regardless of distance
3 Years Ago
Voice chat between team only
3 Years Ago
Reduced time that it is possible to jetpack with less than 5 energy
3 Years Ago
Fixed loadout cost + added announcer sounds for outposts
3 Years Ago
Potential console error fix
3 Years Ago
Messed up
3 Years Ago
Loadout upgrade text
3 Years Ago
Loadouts cost nothing to change but upgrades still cost
3 Years Ago
Tweaked radar idle sound and added force shield idle sound + fixed force field powering up immediately if generator is offline
3 Years Ago
Added capture sound loop
3 Years Ago
Fixed force field blast protection
3 Years Ago
Finished up force field
3 Years Ago
Implemented force shield damage sounds Merge branch 'main' of sbox-hover
3 Years Ago
Temp force shield icon
3 Years Ago
Improved weapon icons for visibility as the placeholder models can be confusing. Increased weapon icon size on Station Screen