userDamian Lazarskicancel

2,029 Commits over 2,800 Days - 0.03cph!

2 Years Ago
Tweaked light settings of electric heaters to prevent them from bleeding through walls at night Moved electric heaters to Default layer instead of World to stop emissive from getting picked up by cubemaps Tweaked lights used inside portacabin_building_300_600_a, portacabin_building_900_1200_b and dome radar to stop light bleeding Scene2Prefab
2 Years Ago
Added snow material variants to a few objects placed outside that were missing it Scene2Prefab
2 Years Ago
Icicle prefab tweaks / skipped LOD0 on all icicles and switched to using LOD1 as default / added shadowproxies to all icicles / these changes should lower the tricount by roughly 2 million on highest graphical settings Scene2Prefab
2 Years Ago
Slightly moved dome radar door to close a gap Scene2Prefab
2 Years Ago
Dome radar shadowproxy
2 Years Ago
Added shadowproxies to arctic base lab modules to prevent light leaking through subpixels
2 Years Ago
Fixed another floating rock Scene2Prefab
2 Years Ago
Clipped garage door animation to make it stop when hitting the ground
2 Years Ago
Cherrypicking Vincent's garage door fix
2 Years Ago
Portacabin building texture and material tweaks Added dedicated shadowproxy meshes in an attempt to fix light leaking at certain times of day
2 Years Ago
Removed last floating rock Scen2prefab
2 Years Ago
Tweaked colors and material settings of a bunch of common props that were standing out or looked weird in certain lightning conditions. Made a lot of them slightly darker to blend better in interiors. This mostly affects older props that have lighter diffuse than recent ones.
2 Years Ago
Changed the layers of light meshes inside the arctic lab modules Added dimming volumes to dome radar Scene2Prefab
2 Years Ago
Changed the layer of the light meshes above doors to Default to minimize cubemap issues when entering interiors Scene2Prefab
2 Years Ago
Added slight rotation offset to wind turbine propellers so they don't rotate in sync
2 Years Ago
Wind turbines will now face the same direction Another attempt at fixing floating rocks
2 Years Ago
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2 Years Ago
Dome radar LODs/Collider/Prefab setup Added stair colliders for smooth movement Scene2Prefab
2 Years Ago
Set layers of some buildings to World instead of default Scene2Prefab
2 Years Ago
Added more dirt splat near road endings to make transitions smoother Painted road topology
2 Years Ago
Better blend map Fixed holes in the biome map
2 Years Ago
Tweaked terrain height near the garage door exit Slightly tweaked terrain splat. Added more snow in some areas
2 Years Ago
Slightly adjusted positions and scale of icicles that are attached to portacabin roofs to make them blend better Tweaked portacabin wall material Scene2prefab
2 Years Ago
Arctic base scene2prefab
2 Years Ago
Added icicles to the scene Created a proper RendererLOD setup for all icicle prefabs Deleted icicle greryboxes
2 Years Ago
Scene2prefab
2 Years Ago
Better vertex paint and material setup on portacabins Custom snow mask for portacabins Added vertex paint to portacabin interiors Added a different material for the ceiling Updated prefabs
2 Years Ago
Created an additional prefab for arctic_portacabin_building_900_1200 with a different interior layout to add variety and added it to the scene
2 Years Ago
Created static heater prefabs Added heaters to arctic base
2 Years Ago
Slightly raised chainlink fences and modified terrain to make it easier to pass through the holes in fences
2 Years Ago
Another attempt at fixing floating rocks on steep terrain
2 Years Ago
Moved wind turbines to their original positions Scene2Prefab
2 Years Ago
Dome radar polish Material and mesh improvements Added snow via vertex color
2 Years Ago
Replaced military hangars with garage modules Added a temporary collider to the garage modules Fixed dressing and terrain around the garage modules Added dressing to the dome radar interior Added additional cover
2 Years Ago
Fixed floating rocks Fixed terrain poking inside the dome radar Fixed floating crate Improved LOD distances on the antennas Fix for player getting stuck on dome radar railings
2 Years Ago
Dome radar update / Added an interior mesh to the dome radar building
2 Years Ago
Arctic base modules max file
2 Years Ago
Fixed floating props in arctic base Scene2Prefab
2 Years Ago
Arctic_base_module_b interior LOD fix Scene2Prefab
2 Years Ago
Scene2Prefab
2 Years Ago
Added an invisible collider to arctic base modules to stop players from getting stuck at door entrance
2 Years Ago
Arctic base modules LODs and colliders
2 Years Ago
Icicle greyboxes
2 Years Ago
Icicle greybox max file
2 Years Ago
Arctic base scene2prefab
2 Years Ago
Additional colliders for stair modules to make movement smoother
2 Years Ago
Created LODs and colliders for all new walkway modules Prefab setup
2 Years Ago
Added scientist cover to the arctic base Added snow material variant for the scientist cover
2 Years Ago
Source backup
2 Years Ago
Source backup