2,214 Commits over 3,348 Days - 0.03cph!
    
    
    
        
            
            
            
                
                Tunnel LOD/occlusion mesh fixes
                
                
                
                
             
         
        
            
            
            
                
                Tunnel corner model fixes
                
                
                
                
             
         
        
            
            
            
                
                LODs/COL/Prefab setup for tunnel corner modules
                
                
                
                
             
         
        
            
            
            
                
                Progress on tunnel LODs and colliders 
Unified LOD distances across all modules 
Moved pivot points to the centre of the mesh to help with lodding
Added occlusion meshes to help with pixel flickering/light leaking
                
                
                
                
             
         
        
            
            
            
                
                LODs/COL for train_tunnel_stop_b
                
                
                
                
             
         
        
            
            
            
                
                LODs/COL for train tunnel stop module
                
                
                
                
             
         
        
            
            
            
                
                LODs and colliders for stops transition modules
                
                
                
                
             
         
        
            
            
            
                
                LOD/COL/Prefab setup for all overpass modules
                
                
                
                
             
         
        
            
            
            
                
                Moved the computers to market terminal prefab
                
                
                
                
             
         
        
            
            
            
                
                Marketplace shipping container material
                
                
                
                
             
         
        
        
            
            
            
                
                LODs/COL/Prefab setup for train_tunnel_double_str_b_36m
                
                
                
                
             
         
        
        
            
            
            
                
                Updated tunnel entrance greybox
                
                
                
                
             
         
        
            
            
            
                
                Corridor transition greybox
Tunnel entrance greybox
                
                
                
                
             
         
        
            
            
            
                
                Tunnel corridors greyboxes and prefabs
                
                
                
                
             
         
        
            
            
            
                
                train_tunnel_double_str_a_36m LODs and colliders
                
                
                
                
             
         
        
            
            
            
                
                Four way junction meshes, LODs, colliders and prefabs
                
                
                
                
             
         
        
            
            
            
                
                Finished the tjunction meshes
                
                
                
                
             
         
        
        
            
            
            
                
                LODs and colliders for straight single tunnels and double/single tunnel transition meshes
                
                
                
                
             
         
        
            
            
            
                
                Train tunnel pipe transition walls
                
                
                
                
             
         
        
        
            
            
            
                
                Added mirrored variants of the transition pieces
                
                
                
                
             
         
        
            
            
            
                
                Added t-junctions and 4-way junctions  Created test prefabs for procedural generation Some mesh fixes  - Added t-junctions and 4-way junctions  Created test prefabs for procedural generation Some mesh fixes
                
                
                
                
             
         
        
            
            
            
                
                Extended train_tunnel_stop_b to 72 meters
                
                
                
                
             
         
        
            
            
            
                
                Fixed track splines on large curves / added missing coliders to some prefabs / cleaned up the train test scene
                
                
                
                
             
         
        
            
            
            
                
                Added 108m curve pieces / tweaked double tunnels geometry
                
                
                
                
             
         
        
            
            
            
                
                Started work on the proc map variant of foliage_v3
                
                
                
                
             
         
        
            
            
            
                
                Added renderer LOD scripts to short ice wall / fixed gibs on the icewall_fence_a variant
                
                
                
                
             
         
        
            
            
            
                
                Added ice spikes to prefabs
                
                
                
                
             
         
        
        
            
            
            
                
                Ice wall spikes / material tweaks / weighted normal on the c variant
                
                
                
                
             
         
        
            
            
            
                
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                Replaced wood pickup model
                
                
                
                
             
         
        
            
            
            
                
                Road tunnel blockout meshes and prefabs
                
                
                
                
             
         
        
            
            
            
                
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                Replaced all harvestable fallen logs with new assets
                
                
                
                
             
         
        
            
            
            
                
                Tweaked the double lane curve piece to fit better on the grid
                
                
                
                
             
         
        
            
            
            
                
                Train tunnels / 90 degree single lane curve piece / 9m straight single lane piece
                
                
                
                
             
         
        
            
            
            
                
                Made ocotillo and creosote bush billboards darker
                
                
                
                
             
         
        
            
            
            
                
                Added spherical overlays to bush billboard normal maps
                
                
                
                
             
         
        
            
            
            
                
                Billboards for arid bushes / added missing leaf sound triggers to prefabs
                
                
                
                
             
         
        
            
            
            
                
                Spice bush and willow bush billboards
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Updated dead pine prefabs / removed random rotations on X and Z axis