2,286 Commits over 3,621 Days - 0.03cph!
American beech and birch material fixes / fixed corrupted textures
Manually copied material settings for pines, willow bushes, spice bushes from the HDRP branch / Fixed corrupted pine textures
Specular changes to bushes
Foliage material and texture fixes
Removed groundlora assets that were not being used anymore
Train tunnels update / Prototype junction switch / Overpass polish
Train tunnels / overpass update / added double track curves
Train tunnels / overpass progress / prefabs / scene update
Changed portacabin glass coliders to glass instead of generic
Made glass coliders on portacabins double-sided
Train tunnels progress / straight pieces / curves / stops
More layer fixes
Baked billboards for mormon tea bushes
Tweaked LOD distances
Fixed layers on ocotillo and snow willow bushes
Optimized draw distances
Baked billboards for all arctic pine saplings
Correctly set pine sapling layers
Made all pine saplings harvestable
Removed saplings that spawn as bushes
Resaved foliage materials to fix AO issues
Optimized pine tree saplings
Added coliders
Lowered LOD distances
Color balance tweaks for new grass
Sharpened certain plants to bring out the texture details
Fix for Temperate_Grass_a not spawning
Optimizied wooden cabin wall modules
Updated wind settings on new grass
Separated ice and snow coliders in the ice lakes
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ground plants optimization
better wind settings
increased distance tiling for grass splat
Rebaked old ice sheet models to fix normal map errors
Polished old ice sheet meshes and prefabs
Updated iceberg prefabs
Material and texture tweaks
Revamped shore ice
Tweaked ice sheet prefabs and materials
New world_setup rules for spawning ice sheet along the coastline
Various other tweaks to ice sheets
Arctic rock formations progress
Lowered the triangle counts on all small rock formations
Tweaked world_setup spawn settings
Dead pines / custom billboards
Moved bandit town changes into prefabs to prevent issues with HDRP merge
Arctic biome progress
New snow bushes
Rebaked snow pine billboards
Added tundra grass to arctic
Various tweaks to decor_v3 prefab
Added small rock formations to arctic WIP
Updated world setup prefabs
Other various tweaks
Dead pine trees / Arctic variants
Replaced vending machines garage doors
Fixed UV warping on garage_door_large_a
Added additional shopfronts to bandit town
Added vending machines to compound
Added proper LODs to all foliage_v3 ground plants
Terrain4 terrain overlay improvements
Added splat overlays to snow biome
Tweaked splat distance tiling
Tweaked splat heightmaps for better blending
Added snow pine saplings
Improved arctic pines
Improved arctic grass
Various small foliage tweaks
Added snow grass diffusion profile to the HDRP asset
Forest topology test for archipelago map
Rebaked rock formations
Added data maps
Optimized geometry
Computer station LOD0 progress
Pine saplings LODs / prefabs / billboards
Dead pines / LODs / COL / prefab setup
Tweaked the size of all trees in spawn v3 folders to be more realistic
Tweaks to decor.v3 and spawn.v3 prefabs
Various other foliage tweaks
New pine tree saplings
Dead pine trees
Concrete bridge greybox progress
Ocotillo and creosote bush polish
Creosote bush LODs/prefabs
Creosote bush progress
Decor v3 changes