userDamian Lazarskicancel

2,312 Commits over 3,683 Days - 0.03cph!

6 Years Ago
Made ocotillo and creosote bush billboards darker
6 Years Ago
Added spherical overlays to bush billboard normal maps
6 Years Ago
Billboards for arid bushes / added missing leaf sound triggers to prefabs
6 Years Ago
Spice bush and willow bush billboards
6 Years Ago
Shore ice wetness fix
6 Years Ago
Spice bush billboards
6 Years Ago
Douglas fir billboards
6 Years Ago
Updated dead pine prefabs / removed random rotations on X and Z axis
6 Years Ago
Ice sheet material fixes
6 Years Ago
Pine billboards / New material for pine saplings
6 Years Ago
New billboards for beech, birch and oak trees
6 Years Ago
Tweaked splat color and tiling settings on Terrain4 asset
6 Years Ago
More foliage material tweaks / increased specular settings on foliage / adjusted some tree textures
6 Years Ago
Bandit town foliage tweaks
6 Years Ago
Arid and Arctic foliage material tweaks / improved snow pine and douglas fir textures
6 Years Ago
Tundra and temperate foliage material tweaks / Oak texture tweaks / made trees slightly more noisy at a distance / color variation
6 Years Ago
Remade SSS maps for temperate trees and bushes to fix glowing trees on low settings
6 Years Ago
Beech, willow bush and oak translucency tweaks
6 Years Ago
More foliage material tweaks
6 Years Ago
Arctic biome foliage material adjustments / normal intensity tweaks
6 Years Ago
More foliage material tweaks Improved cactus materials
6 Years Ago
Arid foliage material and texture tweaks
6 Years Ago
Ground plants translucency tweaks
6 Years Ago
Replaced dead_log_a with a higher quality mesh
6 Years Ago
Fixed white materials on the small splat stones
6 Years Ago
Changed vertex normals on new grass to point up / color balance pass on temperate foliage / tweaked some diffuse and spec textures on trees
6 Years Ago
Fixed pine tree materials, tweaked swamp and palm trees
6 Years Ago
Oak and douglas fir material fixes
6 Years Ago
Creosote bush / mormon tea / ocotillo material tweaks
6 Years Ago
American beech and birch material fixes / fixed corrupted textures
6 Years Ago
Manually copied material settings for pines, willow bushes, spice bushes from the HDRP branch / Fixed corrupted pine textures
6 Years Ago
Specular changes to bushes
6 Years Ago
Foliage material and texture fixes
6 Years Ago
Removed groundlora assets that were not being used anymore
6 Years Ago
Train tunnels update / Prototype junction switch / Overpass polish
6 Years Ago
Train tunnels / overpass update / added double track curves
6 Years Ago
Train tunnels / overpass progress / prefabs / scene update
6 Years Ago
Changed portacabin glass coliders to glass instead of generic
6 Years Ago
Made glass coliders on portacabins double-sided
6 Years Ago
Train tunnels progress / straight pieces / curves / stops
6 Years Ago
More layer fixes Baked billboards for mormon tea bushes Tweaked LOD distances
6 Years Ago
Fixed layers on ocotillo and snow willow bushes Optimized draw distances
6 Years Ago
Baked billboards for all arctic pine saplings Correctly set pine sapling layers
6 Years Ago
Made all pine saplings harvestable Removed saplings that spawn as bushes
6 Years Ago
Resaved foliage materials to fix AO issues
6 Years Ago
Optimized pine tree saplings Added coliders Lowered LOD distances
6 Years Ago
Color balance tweaks for new grass Sharpened certain plants to bring out the texture details Fix for Temperate_Grass_a not spawning
6 Years Ago
Optimizied wooden cabin wall modules
6 Years Ago
Updated wind settings on new grass
6 Years Ago
Separated ice and snow coliders in the ice lakes