2,165 Commits over 3,044 Days - 0.03cph!
Fixed rocking chair position in the bandit town
Fixed typo in the abandoned cabins scene
Cargo ship progress backup
Fix for players getting stuck inside dredge buckets
Slightly increased LOD distances on wooden walkways
Moved big wheel chairs closer
Simplified swamp tree coliders
Made forest around the bandit town more sparse
Removed floating props and doors
Made the casino room bigger
Reduced heightmap steepness around the bandit town
Made water plane smaller to prevent it from sticking out
Optimized bandit town
Reduced LOD distances on various objects
Moved various object to correct layers
Removed shadow casting lights in bandit town
Made cargo ship deck longer
Composter mesh and textures
Fixed dredge rotation in bandit town
Swamps a, b, c fog settings
Added new door
Various visual tweaks to the fog
Fixed chair pivots
Fixed dredge mesh and colliders
Wooden chairs prefabs/LOD/col
Bandit town painted building topology
Bandit town navmesh models for wooden walkways
Bandit town heightmap tweaks
Added prevent building volume
Raised wooden walkways to prevent water splashing effects when walking
Adjusted LOD distances
Added light LOD scripts to light sources
Removed excess foliage
Tweaked swamp topology
Optimized LOD distances on various props
Added shopfronts to swamp cabins
Added candles and dressing props
Swamp cabins dressing update
Bandit town progress and fixes
Swamp cabin dressing progress
Updated all wooden walkways with LODs and ropes. Updated cabin scene
Progress backup / walkway LODs
Bandit town progress backup
Updated wooden walkways and cabins with new textures and meshes
Updated spawn.v2 prefab to enable trees spawning in the swamp