2,092 Commits over 3,014 Days - 0.03cph!
Bandit Town shopkeeper room dressing
Bandit Town and swamp_c scene2prefab
Cargo ship decal progress
Red pipe variant
Cargo ship prop placement progress
Cargo ship scene progress
Cargo ship hull coliders
Ladder triggers
Cargo ship hull vertex paint v2
Cargo ship hull vertex paint
Cargo ship hull progress backup
Added an additonal LOD level to wooden cabins
Removed gaps between planks on LOD2
Added static lanterns next to shopkeepers
Enabled shadow casting on LOD2 for wooden cabins only
Added batching to wooden cabins
Disabled shadows on LOD1 and LOD2 on several objects in the bandit town
Disabled particle fog
Cargo ship hull and scene progress
Changed water body coliders to cylinders
Swamp_c made splats less circular
Bandit town scene to prefab
Swamp cabins scene to prefab
Made splats around the bandit town less circular
Fix for one of the lanterns blocking the path in abandoned cabins
Updated wooden cabins
Added static metal shopfront
Fixed bigwheel being too massive
Added AddToWaterMap script to waterbodies in swamps and bandit town
Fixed rocking chair position in the bandit town
Fixed typo in the abandoned cabins scene
Cargo ship progress backup
Fix for players getting stuck inside dredge buckets
Slightly increased LOD distances on wooden walkways
Moved big wheel chairs closer
Simplified swamp tree coliders
Made forest around the bandit town more sparse
Removed floating props and doors
Made the casino room bigger
Reduced heightmap steepness around the bandit town
Made water plane smaller to prevent it from sticking out
Optimized bandit town
Reduced LOD distances on various objects
Moved various object to correct layers
Removed shadow casting lights in bandit town
Made cargo ship deck longer