2,092 Commits over 3,014 Days - 0.03cph!
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Finished diesel engine with LODs/COL/prefab
Digger vehicle / models / textures / LODs / COL / Prefab
Cargo ship / hull interior tweaks / split the interior mesh into smaller elements to help with occlusion
Coconut model, gibs and textures
Dump truck model/LOD/COL/textures/prefabs
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Added proper coliders to each floor
Added missing barrier
Fixed LOD naming
Small oilrig / Fixed mesh issues / Created floor colliders
Small oilrig progress update / LODs and collider setup / split the main structure into multiple submeshes
Removed remnants of the big oilrig from the small oil rig scene
Added WIP version of the smaller oil rig
Added custom normals to the interiors
Oilrig interior progress / LOD / COL
Adjusted evacuation pipes legs
Oilrig interiors dressing / models / texture work
HVAC exhausts LODs/prefab/COL
Oil rig exhausts prefab / LODs / COL
Oil rig evacuation pipes / LODs / COL / prefab
Evacuation pipes progress backup
Made metal_panels_g texture more rusty. Added rusted blend
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Fixed normal maps on the wire tool
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Sleigh models and textures
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Clatter helmet mesh/textures/LODs
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Liquid gas tank / models / textures / prefab
Power blocker meshes and textures
Car Battery / Optimized LOD2
Cable tunnel model and textures
Car battery / fixed rotation issues
Car battery meshes / textures
Scientist barge models/prefabs/textures