userDamian Lazarskicancel

2,194 Commits over 3,165 Days - 0.03cph!

1 Year Ago
Watchtower LODS and COL
1 Year Ago
Portacabin building dressing Tunnel exit garage LODs/COL/prefab Scene2prefab
1 Year Ago
Placed radio tower and watchtower prefabs in the scene Scene2prefab
1 Year Ago
Metal watchtower progress
1 Year Ago
Radio tower progress
2 Years Ago
Portacabin roof tweaks Radio tower progress Scene2prefab
2 Years Ago
More splat work Heightmap tweaks Moved the hatch button Scene2prefab
2 Years Ago
NMS splat progress
2 Years Ago
Finished all portacabin roof variants
2 Years Ago
New roof variants for the portacabin buildings
2 Years Ago
Exterior progress Fleshed out the portacabin buildings Moved the chute button into one of the buildings Added barricades and sandbags Some dressing Scene2Prefab
2 Years Ago
NMS exterior progress Tweaked the height map and rock placement Fenced off the entire chute area Added a bunch of large props
2 Years Ago
Splat and exterior progress
2 Years Ago
NMS exterior progress
2 Years Ago
Added new computer cabinets to the scene Scene2prefab
2 Years Ago
New computer cabinet variants Added emissive and color mask
2 Years Ago
Fixed UV issues on all control_panel meshes to match new oil_rig_trims textures Added control_panels_tall_crn_b variant
2 Years Ago
Added missing bunker_door_alt_spec texture
2 Years Ago
Fixed clipping door Scene2prefab
2 Years Ago
Created additonal control_panels prop variants Added them to the scene Scene2prefab
2 Years Ago
Removed deferred decal script from an object that shouldn't have it
2 Years Ago
Fixed material mismatch on room prefabs
2 Years Ago
merge from nuclear_missile_silo
2 Years Ago
manifest
2 Years Ago
Merge from main
2 Years Ago
room_c LOD/COL/prefab Fixed mesh collider import settings on a bunch of objects Scene2prefab
2 Years Ago
room_k LODs/COL/prefab Scene2prefab
2 Years Ago
LOD and COL progress
2 Years Ago
room_e LODs/COL and prefab
2 Years Ago
Tunnel LOD/COL progress Scene2prefab
2 Years Ago
Scene tweaks Scene2prefab
2 Years Ago
Fixed broken intensity on flickering lights
2 Years Ago
Optimized LOD distances on a bunch of objects old and new Disabled shadow casting on some small and flat objects Other optimization tweaks
2 Years Ago
Disabled shadow casting on decals
2 Years Ago
Fixed terraiun collision triggers
2 Years Ago
NMS scene progress
2 Years Ago
More dressing polish Added environment volumes to all tunnel prefabs Scene2Prefab
2 Years Ago
NMS dressing and decal pass Added more rocks to the warhead area Added more cover Scene2prefab
2 Years Ago
NMS dressing progress Scene2prefab
2 Years Ago
NMS dressing polish Scene2Prefab
2 Years Ago
Added lighting to the elevator cabin
2 Years Ago
Created grey control panel texture variant Additonal text decals Dressing progress
2 Years Ago
Nuclear silo text decals Dressing progress lodded some rooms
2 Years Ago
Scene progress Toilet counter corners
2 Years Ago
Created a new air duct end piece Tweaked air duct meshes to make them less jaggy and added more LODs Dressing progress
2 Years Ago
Cleaned up lighting Added new light prefabs
2 Years Ago
Silo dressing progress
2 Years Ago
Dressing progress Added rotation to vent fan prefab and created a variant that has black void on the back Added mesh text
2 Years Ago
Silo prop dressing progress
2 Years Ago
Created LODs and colliders for the silo hatch Moved silo hatch to a correct position