userDamian Lazarskicancel

2,312 Commits over 3,683 Days - 0.03cph!

1 Year Ago
Added jungle tree spawners to spawn.procmap.v3
1 Year Ago
Created spawn settings for jungle trees and added them to the jungle biome Removed jungle biome from temp_forest spawn settings Tweaked jungle tree prefabs to LOD better
1 Year Ago
merge from jungle
1 Year Ago
Trumpet tree tweaks
1 Year Ago
Jungle forest trees / trumpet tree /cecropia / LODs and textures
1 Year Ago
Re-exported rock_formation_mid_b_nrm to get rid of import errors
1 Year Ago
Updated vine tree greybox
1 Year Ago
Kapok tree greybox and swinging vine greybox
1 Year Ago
More checks to small rock formations Increased radiuses on all small rock formation checks
1 Year Ago
Fixed broken LOD on arctic variant of one of the medium rock formations Added checks to small rock formations to prevent them from spawning on roads
1 Year Ago
merge from main
1 Year Ago
Tweaked terrain blend settings on small arctic rock formations
1 Year Ago
Fixed LOD issues in rock_formation_huge_e
1 Year Ago
Fix for gap in cliff_tall_a
1 Year Ago
Tweaked AO intensity on all rock formations to prevent overdarkening
1 Year Ago
Added hill cliffs small to the world setup / smaller rocks will spawn around the hill cliffs to fill in some of the previously empty areas
1 Year Ago
Replaced small rock formations in the world setup
1 Year Ago
Small rock formations
1 Year Ago
Cleaned up all rock formation meshes / better LOD distances for large variants / added shadow proxies / baked normals for LOD3 and LOD4
1 Year Ago
Added rock_formation_huge_e
1 Year Ago
Stopped icesheets from spawning around lakes
1 Year Ago
Fixed broken collision mesh for rock_formation_huge_c
1 Year Ago
Reverted recent godrock changes to fix terrain gaps
1 Year Ago
Fixed being able to place small I/O inside rock formations
1 Year Ago
Added more anchors to all hill cliffs to prevent terrain holes
1 Year Ago
Set compression to Normal for all cliff textures
1 Year Ago
Moved TerrainHeightSet on the god rock to fix holes
1 Year Ago
Reduced river rocks density by 50 percent according to feedback
1 Year Ago
Added TerrainHeightSet to godrock to prevent it from being placed too deep in the ground as per playtest feedback
1 Year Ago
Fixed terrain hole at the bottom of hill cliffs
1 Year Ago
Fixed not being able to build on cliffs
1 Year Ago
Converted TerrainTpologySet to TerrainTopologyAdd on legacy arid formations
1 Year Ago
Allowed reeds to spawn along the rivers again Tweaked reed scale to be more realistic
1 Year Ago
Added secondary colliders to all cliffs to fix the issue where it was possible to place small I/O inside rocks
1 Year Ago
Added river rocks Brought back small arctic rocks
1 Year Ago
Reworked the fix for seaweed spawning above ocean / it was conflicting with grass and lowering the density of coastal rocks New fix uses clutter topology to block off seaweeds instead
1 Year Ago
cliff_hills_large_e tighter anchors to fix terrain holes
1 Year Ago
Cliff_tall_d fixed terrain holes
1 Year Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
1 Year Ago
Updated rock_formation_large_a collider
1 Year Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
1 Year Ago
Added shadowproxies for cliffs
1 Year Ago
Large rock formations / Added radius to terrain filters to make sure they don't collide with tunnel entrances
1 Year Ago
Tweaked cliff prefabs in an attempt to fix broken grass spawn Tweaked height mesh meta settings
1 Year Ago
Fixed arctic variant of cliff_jutting_d
1 Year Ago
Allowed foliage to spawn on cliff topology to fix blank gaps in between cliffs
1 Year Ago
Custom height map colliders for all cliffs (this should fix floating foliage issue)
1 Year Ago
Reimported cliff_tall_d
1 Year Ago
Adjusted hill cliffs anchors to fix a gap Pushed all hill cliffs slightly deeper to prevent similar issues
1 Year Ago
Fixed corrupted Cliff_tall_d_diff texture