userDiogo Teixeiracancel
branchrust_reboot/main/hdrpcancel

379 Commits over 305 Days - 0.05cph!

5 Years Ago
Ported materials using standard wind from main
5 Years Ago
Added lit base wind set
5 Years Ago
Updated generic wind displacement
5 Years Ago
Fixed lit base skipping particle accum
5 Years Ago
Updated terrain blend materials from main
5 Years Ago
Converted materials with standard shader
5 Years Ago
Fixed conversion tool double sided setting
5 Years Ago
Fixed cable material not getting fog
5 Years Ago
Added missing override shaders in conversion tool compatibility list
5 Years Ago
Finished lit terrain blend complex path Updated terrain blending SF
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Updated all shaders
5 Years Ago
Updated ASE to 1.7.1.12
5 Years Ago
Enabled AO-based specular occlusion on all shaders + ASE template
5 Years Ago
Updated terrain sampling API, related SFs and shaders Added vertex alpha terrain blending
5 Years Ago
Extended foliage shader distance fade control to normal and smoothness
5 Years Ago
Added distance fade(downscale) option to foliage shader
5 Years Ago
Tweaked property names on some SFs
5 Years Ago
Added foliage albedo multiplier to scene custom lighting Added foliage shader toggles for global albedo mult and transmittance scale
5 Years Ago
Merge /main/hdrp/foliage-transmission
5 Years Ago
Added Terrain Layer SF Improved terrain layer shading Improved cliff shader terrain transition
5 Years Ago
Added biome fetch
5 Years Ago
Split terrain fetch hlsl + updated shaders and SFs
5 Years Ago
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5 Years Ago
Cherry picked 42207
5 Years Ago
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5 Years Ago
Rust editor Time and Fog now persistent across sessions
5 Years Ago
Apply vertex/alpha color functionality Added terrain blending SF
5 Years Ago
Fixed remaining materials Added missing textures
5 Years Ago
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5 Years Ago
Fixed SSR being forced always-on by custom shadergui
5 Years Ago
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5 Years Ago
Added template mat id + shader regen
5 Years Ago
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5 Years Ago
Added hdrp/custom/lit terrain blend
5 Years Ago
Updated materials
5 Years Ago
Updates material conversion tool
5 Years Ago
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5 Years Ago
Merge from main/hdrp/material-update
5 Years Ago
Updated HDRP/Custom/Lit template Updated Terrain Sampler SF to also output metal-to-spec values Updated HDRP/Custom/Terrain shader and terrain4 material Added dummy rust/std/terrain-blend for conversion
5 Years Ago
Fixed converter emisison property not found on some materials
5 Years Ago
Fixed and regen all shaders
5 Years Ago
Updated rust/std conversion tool to fix fog support, transparency, emission
5 Years Ago
Updated ASE Lit shader template to match HDRP/Lit; now has feature toggles in material + fixed a lot of issues