branchrust_reboot/main/hdrpcancel
379 Commits over 305 Days - 0.05cph!
Ported materials using standard wind from main
Updated generic wind displacement
Fixed lit base skipping particle accum
Updated terrain blend materials from main
Converted materials with standard shader
Fixed conversion tool double sided setting
Fixed cable material not getting fog
Added missing override shaders in conversion tool compatibility list
Finished lit terrain blend complex path
Updated terrain blending SF
Enabled AO-based specular occlusion on all shaders + ASE template
Updated terrain sampling API, related SFs and shaders
Added vertex alpha terrain blending
Extended foliage shader distance fade control to normal and smoothness
Added distance fade(downscale) option to foliage shader
Tweaked property names on some SFs
Added foliage albedo multiplier to scene custom lighting
Added foliage shader toggles for global albedo mult and transmittance scale
Merge /main/hdrp/foliage-transmission
Added Terrain Layer SF
Improved terrain layer shading
Improved cliff shader terrain transition
Split terrain fetch hlsl + updated shaders and SFs
▌▋█▊▄▇▇ ▌▄▌▉▆▍█ ▉▆▌▊▋ ▇▄▅▉
▉▌██▉ ▊▌▋▌▅▅█ ▄▆▉▄▊███ ▋▊ ▌▄▉▆
Rust editor Time and Fog now persistent across sessions
Apply vertex/alpha color functionality
Added terrain blending SF
Fixed remaining materials
Added missing textures
Fixed SSR being forced always-on by custom shadergui
▍▇█▅ ▊▆▅ ▆▆; ▊▄▄▊ ▊█▍▇▊▄▍ ▊▊▍▉▇▅
Added template mat id + shader regen
▌▋▄▋▋▉ ▆▅▄▌▊▉▆▊▄ ▊▉▇▍▅█ ▅▉▌▅▌▅▋▋
Added hdrp/custom/lit terrain blend
Updates material conversion tool
▄▋▆█▇ ▌▍▅▌ ▇▉▍▌ ▍▆█▆▇▄▍▌▌▌▍
Merge from main/hdrp/material-update
Updated HDRP/Custom/Lit template
Updated Terrain Sampler SF to also output metal-to-spec values
Updated HDRP/Custom/Terrain shader and terrain4 material
Added dummy rust/std/terrain-blend for conversion
Fixed converter emisison property not found on some materials
Fixed and regen all shaders
Updated rust/std conversion tool to fix fog support, transparency, emission
Updated ASE Lit shader template to match HDRP/Lit; now has feature toggles in material + fixed a lot of issues