branchrust_reboot/maincancel

36,878 Commits over 4,413 Days - 0.35cph!

11 Years Ago
Stability warmup messages formatting
11 Years Ago
More formatting
11 Years Ago
Fixed clipping on bone knife throw
11 Years Ago
Stability warmup performance test
11 Years Ago
Savegame loading status message formatting
11 Years Ago
Stability check always attempts at least 10 times before timing out
11 Years Ago
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
11 Years Ago
New cloud layer RGBA map
11 Years Ago
Sky Dome cloud setting tweak.
11 Years Ago
footstep splash effect fix (animals and players)
11 Years Ago
fire texture size nerf.
11 Years Ago
Subtracting ambience2 (asset warmup perf test)
11 Years Ago
pumpjacks removed (for now) jackolantern blueprints removed from library m249 actually uncraftable for real this time
11 Years Ago
Reapplying ambience2
11 Years Ago
protocol++
11 Years Ago
small, medium, large fly swarms effects.
11 Years Ago
Load all ambient sounds in background, see if that works
11 Years Ago
ProjectVersion.txt (we're still on p2)
11 Years Ago
m249 balance
11 Years Ago
fixed missing wood world model
11 Years Ago
more durability on m249
11 Years Ago
removed 5m buffer between tool cupboard placement
11 Years Ago
+1 lowgrade fuel per craft session
11 Years Ago
fixed the shadows on the muzzleflashes for all the guns.
11 Years Ago
Added stability.queuewarmup convar
11 Years Ago
Clear stability queue when launching with queuewarmup disabled
11 Years Ago
Stability warmup queue processing tweak
11 Years Ago
No need to recheck self after updating the cached stability value (tiny optimization)
11 Years Ago
Don't try to send network updates while loading
11 Years Ago
Don't open connection until after collider batching, stability init and save cache creation are done
11 Years Ago
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
11 Years Ago
new walk/run animations for all weapon holdtypes
11 Years Ago
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11 Years Ago
adjusted the LOD distances for a bunch of items / animals
11 Years Ago
Ambience GC fix + a few minor optimizations
11 Years Ago
AmbienceEmitter CompareTo outside if client
11 Years Ago
fixed bug with some of the running animations not making footsteps
10 Years Ago
fixed bug with footsteps sounds not playing when the player is turnign in place or jumping in place. fixed some walk animation not playing footsteps
10 Years Ago
Fixed grounded building blocks (like foundations) not sending a stability refresh to connected building blocks on placement
10 Years Ago
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10 Years Ago
AmbienceManager uses IComparable implementation instead of delegate to sort emitters AmbienceManager profiling
10 Years Ago
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10 Years Ago
Fixed issue that made constructions placed via the planner awake at world origin on the server
10 Years Ago
Fixed building block sound cutting out on placement
10 Years Ago
Keep serverside sleeper collider enabled
10 Years Ago
Adjusted high external wall and gate deploy volumes
10 Years Ago
Tree colliders now more accurate, instead of just looking like pills.
10 Years Ago
Roofs offer sideways support for walls
10 Years Ago
Manifest
10 Years Ago
SpeedTree stuff