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111,293 Commits over 3,928 Days - 1.18cph!

10 Years Ago
Atmosphere, camera and climate settings. Flower transmission.
10 Years Ago
a few tweaks; added lake material
10 Years Ago
Wire shader and material tweaks
10 Years Ago
Working powerline wiring https://www.youtube.com/watch?v=e_DqV1xdf-Y
10 Years Ago
Even better without missing materials
10 Years Ago
Powerline wiring WIP
10 Years Ago
Show costs on planner menu
10 Years Ago
bone club fbx + mats + textures+ lods etc
10 Years Ago
Cheaper, better flowers. Terrain, grass and rock tone adjustments.
10 Years Ago
Merge from main
10 Years Ago
Show resource costs on hammer tool
10 Years Ago
Pie menu prep
10 Years Ago
Post-merge fix
10 Years Ago
Merge from main
10 Years Ago
Merge from main
10 Years Ago
Changed TerrainColors to accept runtime changes in TerrainConfig
10 Years Ago
Patched coarse heightmap generation back to original; tested proc and hapis, seems ok
10 Years Ago
merge from main
10 Years Ago
Fixed not being able to click on chat avatar Fixed not being able to scroll chat Tweaked chat to be more visible in snow/sand Fixed chat performance problems
10 Years Ago
merge from main
10 Years Ago
Compile fix
10 Years Ago
Merge from main
10 Years Ago
Added support for textures with any encoding (e.g. RGBAFloat) to AssetStorage
10 Years Ago
Fixed biome related color grading transition issues
10 Years Ago
Shot in the dark
10 Years Ago
Updated terrain blend mats with Diogo's new magic -- more seamless than ever. Forest grass tweaks. Crystal base fix.
10 Years Ago
Made the cargo plane not sound like a really long fart.
10 Years Ago
Grabbing that vface
10 Years Ago
VFace fix for leaf transmission; normals for inverted faces now point in the right direction
10 Years Ago
Added terrain blend height fade out; .e.g. for tall rocks
10 Years Ago
Don't report some errors to sentry
10 Years Ago
Lerp Fixes
10 Years Ago
Added "Coat" parameters to terrain-blend layer to replace particle accum; removed particle accum Removed workaround code pertaining to and old ass unity beta bug
10 Years Ago
Converted TerrainPath to a handler for any type of infrastructure Made TerrainPathConnect a component that can be used to connect a position to any infrastructure type Added powerline / grid infrastructure type
10 Years Ago
Made roadside poles orient themselves along the tangent of the path from the previous to the next pole
10 Years Ago
Merge from main
10 Years Ago
Minor post-update fixes
10 Years Ago
Arid biome climate prefab fix
10 Years Ago
Files.
10 Years Ago
Time of Day update
10 Years Ago
fixed the worldmodel positioning of the wood/stone spear
10 Years Ago
tweaked some of the player run speeds
10 Years Ago
Added some missing vars to tweaks menu
10 Years Ago
added some natural lean movements when the player runs and turns ( for all the weapons now )
10 Years Ago
Part 3.
10 Years Ago
Part 2.
10 Years Ago
Proper biome grass, part 1.
10 Years Ago
minor comment correction
10 Years Ago
Fixed terrain basemap issues on OSX
10 Years Ago
Atmospheric tweaks. Improved tones, orange sunsets etc.