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833 Commits over 365 Days - 0.10cph!

1 Year Ago
code cleanup
1 Year Ago
Add numberOfPlayerReports to PlayerState Protobuf, from feedback
1 Year Ago
Add automated screenshots instead of only serialized settings, fixed lighting
1 Year Ago
Add command to list reported players with count of how many reports, server only
1 Year Ago
cleaning up tools
1 Year Ago
WIP on fixing lighting
1 Year Ago
Fixed merge with new iconrender flow, added editor tools to custom editor
1 Year Ago
merge from main
1 Year Ago
Add editor tools to save time on workshop screenshot settings
1 Year Ago
WIP on lighting settings for workshop screenshots
1 Year Ago
Merge from lightup_hazmat_codelock_pips
1 Year Ago
1 Year Ago
fix heliFX method compile location server -> shared
1 Year Ago
Start on additional auto-screenshots for workshop submissions
1 Year Ago
Re-enable scrappy damage fx, disabled when waterlogged
1 Year Ago
dont create particles if outside LOD radius
1 Year Ago
improve code quality and unsubscribe from events
1 Year Ago
fix mesh particle placement and LODS
1 Year Ago
fix mesh width for clients
1 Year Ago
Fix SteamId copying button on streamer mode
1 Year Ago
Added parameter to Tooltips for standardized popup time-delay options
1 Year Ago
Fix (swap) movement properties for heavy legs and chest
1 Year Ago
better meshes for pips
1 Year Ago
Add lightup pips when entering code in hazmat codelock skin
1 Year Ago
Resize information grid on max items in column
1 Year Ago
Add movement speed to armor information
1 Year Ago
Feedback changes
1 Year Ago
Add auto-save paintings option
1 Year Ago
Fix Engine prop collider in Powerplant monument
1 Year Ago
Fix from feedback
1 Year Ago
Hide SteamID in ReportPlayer menu
1 Year Ago
Fix Typo in ServerAdminPlayerInfo
1 Year Ago