2,584 Commits over 3,347 Days - 0.03cph!
updated construct map/ prefab/ material
updating construct map/prefab/texture
Merge branch 'master' of sbox
adding hotspot material/textures, attach rope particles, prefabs
Merge branch 'master' of sbox
updated construct / mat/ textures
updated construct, prop placement pass, added texture, material
updated construct, textures, mats, prefabs, some asset cleanup
pavement trim textures realigned and materials moved folder
update construct map, adding texture, cable attachment props, updating prefabs, fixing some gap and missing collider
updates construct map, prefabs, adding mat/textures
Merge branch 'master' of sbox
update construct, removed redundant railing (uv scaled), set wooden fence as mesh physics
updated construct, prefab, material, textures
-changed some material the uv scale , which lead to change to the orientation axis of some model (beam , trim etc).
- deleted the newly redundant models
update construct, adding material/ textures/trim models/prefabs
update construct map/prefab/textures/mat
updated construct, material, texture
-updated WIP construct, material, texture tweak
-added window prefab
- fixed lit_bolard_top LOD, and physic materials
update construct vmap/materials/textures/prefabs
WIP construct, updated material, added prefabs/surface property
construct WIP vmap+prefab map, updated old bench physic
updated beam texture
Merge branch 'master' of sbox-game
fix brick trim transparency texture
Merge branch 'master' of sbox-game
updated texture / construct vmap
updated low wall texture, WIP construct map
adding brick wall section models/textures, updated WIP construct map
Merge branch 'master' of sbox-game
adding missing grass material
updated WIP construct map, updated floor materials
Merge branch 'master' of sbox-game
updated WIP construct map/ pavement trim/floor textures
Merge branch 'master' of sbox-game
adding pavement trim texture, updated WIP construct map
replaced pipe set collider with cylinder shape
Merge branch 'master' of sbox-game
updated WIP construct map
Merge branch 'master' of sbox-game
updated WIP construct map, tweaked corrugated walls asset to match LOD geometry normals
Merge branch 'master' of sbox-game
updating art source files
updated WIP construct map
WIP construct map update
Merge branch 'master' of sbox-game
update WIP construct, fix nav, tweak tonemapping brightness
Merge branch 'master' of sbox
updating WIP construct, split prefab, adding mats
Merge branch 'master' of sbox
WIP construct, splitting more part into prefab, changed prefab center pivot
Merge branch 'master' of sbox
updating WIP construct/ clean up
Merge branch 'master' of sbox
updated construct prefabs/mats
Merge branch 'master' of sbox
Merge branch 'master' of sbox
Merge branch 'master' of sbox
Merge branch 'master' of sbox
updated WIP construct map
Merge branch 'master' of sbox
updated construct warehouse prefab, split stairs into modular prefab (+ added parts), updated materials
Merge branch 'master' of sbox
materials update, separated construct building into prefab, updated sky
Merge branch 'master' of sbox
adding industrial stairs prefab, tweak material and models
updated asphalts material/textures
adding WIP brick trim and corner overlays
Merge branch 'master' of sbox
more color tweak/ changed env map placement
tweak red ball color to make it easier to differentiate from the orange
updated brick materials/ added blend variation
Merge branch 'master' of sbox
updated brick texture, added variation