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2,597 Commits over 3,408 Days - 0.03cph!

3 Years Ago
model/ prefab update for breakable/navblock
3 Years Ago
updated map
3 Years Ago
updated prefab, textures/materials updated door prefabs, added nav blocker to some existing breakable (created new ones), added parameter to cctv/projector prefab glass material/texture pass added pebble alpha trim fixed normal on riverbed texture Merge branch 'master' of sbox
3 Years Ago
updated map/prefab
3 Years Ago
updated building prefab, added new gutter set/material, pebble floor texture/mat
3 Years Ago
updated gutter and road barrier LOD and physics Merge branch 'master' of sbox
3 Years Ago
updated map and prefabs
3 Years Ago
adding prefab/road barrier/WIP gutter set + removing construct map prefab
3 Years Ago
updated construct, materials/textures Merge branch 'master' of sbox
3 Years Ago
updated construct material/ prefabs Merge branch 'master' of sbox
3 Years Ago
updated construct mat/text/etc...
3 Years Ago
tweaked industrial strip light materials WIP
3 Years Ago
art source backup
3 Years Ago
updated construct map/ prefab/ material
3 Years Ago
updating construct map/prefab/texture Merge branch 'master' of sbox
3 Years Ago
adding hotspot material/textures, attach rope particles, prefabs Merge branch 'master' of sbox
3 Years Ago
updated construct / mat/ textures
3 Years Ago
updated construct, prop placement pass, added texture, material
3 Years Ago
removed vpk from git
3 Years Ago
updated construct, textures, mats, prefabs, some asset cleanup pavement trim textures realigned and materials moved folder
3 Years Ago
update construct map, adding texture, cable attachment props, updating prefabs, fixing some gap and missing collider
3 Years Ago
updates construct map, prefabs, adding mat/textures Merge branch 'master' of sbox
3 Years Ago
update construct, removed redundant railing (uv scaled), set wooden fence as mesh physics
3 Years Ago
updated construct, prefab, material, textures -changed some material the uv scale , which lead to change to the orientation axis of some model (beam , trim etc). - deleted the newly redundant models
3 Years Ago
update construct, adding material/ textures/trim models/prefabs
3 Years Ago
update construct map/prefab/textures/mat
3 Years Ago
updated construct, material, texture -updated WIP construct, material, texture tweak -added window prefab - fixed lit_bolard_top LOD, and physic materials
3 Years Ago
file cleanup
3 Years Ago
update construct vmap/materials/textures/prefabs
3 Years Ago
WIP construct, updated material, added prefabs/surface property
3 Years Ago
construct WIP vmap+prefab map, updated old bench physic
3 Years Ago
updated beam texture Merge branch 'master' of sbox-game
3 Years Ago
fix brick trim transparency texture Merge branch 'master' of sbox-game
3 Years Ago
updated texture / construct vmap
3 Years Ago
updated wall texture
3 Years Ago
updated low wall texture, WIP construct map
3 Years Ago
adding brick wall section models/textures, updated WIP construct map Merge branch 'master' of sbox-game
3 Years Ago
adding missing grass material
3 Years Ago
updated WIP construct map, updated floor materials Merge branch 'master' of sbox-game
3 Years Ago
updated WIP construct map/ pavement trim/floor textures Merge branch 'master' of sbox-game
3 Years Ago
adding pavement trim texture, updated WIP construct map
3 Years Ago
replaced pipe set collider with cylinder shape Merge branch 'master' of sbox-game
3 Years Ago
updated WIP construct map Merge branch 'master' of sbox-game
3 Years Ago
updated WIP construct map, tweaked corrugated walls asset to match LOD geometry normals Merge branch 'master' of sbox-game
3 Years Ago
updating art source files
3 Years Ago
removing localtest map
3 Years Ago
updated WIP construct map
3 Years Ago
WIP construct map update Merge branch 'master' of sbox-game
3 Years Ago
update WIP construct, fix nav, tweak tonemapping brightness Merge branch 'master' of sbox
3 Years Ago
updating WIP construct, split prefab, adding mats Merge branch 'master' of sbox