userEzMeowcancel

2,597 Commits over 3,408 Days - 0.03cph!

1 Year Ago
brick wall material tweak Merge branch 'master' of sbox
1 Year Ago
adding concrete material variation Merge branch 'master' of sbox Merge branch 'master' of sbox
1 Year Ago
adding concrete hotspot mat/texture, updating bricks texture for tiling continuity Merge branch 'master' of sbox
1 Year Ago
updates vtx color/ prefabs
1 Year Ago
material/prefab updates
1 Year Ago
fixed material?
1 Year Ago
update
1 Year Ago
adding bomb fx
1 Year Ago
update Merge branch 'main' of sbox-bombsaway
1 Year Ago
update map/textures Merge branch 'main' of sbox-bombsaway
1 Year Ago
update textures/arena
1 Year Ago
updating block breakable fx Merge branch 'main' of sbox-bombsaway
1 Year Ago
update gives Merge branch 'main' of sbox-bombsaway
1 Year Ago
add wip art
1 Year Ago
adding decal sources
1 Year Ago
updated source files
1 Year Ago
construct update , lighting , material, vtx color tweak etc...
1 Year Ago
updated textures/materials Merge branch 'master' of sbox
1 Year Ago
updating materials/texture
1 Year Ago
removing test files, updated prefabs
1 Year Ago
updated map
1 Year Ago
tweak model ao proxies, removing redundant prefab (use models instead) Merge branch 'master' of sbox
1 Year Ago
updating map (lightmap optim/fix)
1 Year Ago
updates props - disabled baking light on some models in prefabs - tweaked lods - fixed normal on some textures - added missing dirt/gloss on dead end texture - tweakes glow on some light textures
1 Year Ago
props updates - disabling baking light on some asset in the prefabs - moved aircon and trash bin breakable piece to embed, adjusted placement/pivot of the gibs - dirt pass on dead end road sign/material - collider/ Lod adjustment Merge branch 'master' of sbox
1 Year Ago
added animation to the aircon assets to replace the map prefabs
1 Year Ago
updated map, fixed broken entities, added car park barrier logic map update added some sewer grid, fixed some mesh gap, disabled breakable lights, tweak fog
1 Year Ago
props update adding rig/ animation to aircon / fix bad naming convention adding meta data for some props tweaked wall_vent LOD tweaked LOD distance on some props to something useful removing old tree model
1 Year Ago
fix normal on pavement material/ asset cleanup Merge branch 'master' of sbox
1 Year Ago
removing test asset Merge branch 'master' of sbox
1 Year Ago
light prefabs tweak, adding missing LOD to some models, model physic setup Merge branch 'master' of sbox
1 Year Ago
pass on the light material (lamp post, ceiling light etc) and prefabs Merge branch 'master' of sbox
2 Years Ago
updating sources
2 Years Ago
fixed cctv_globe/mount mesh orientation and naming, updated physics and prefabs Merge branch 'master' of sbox
2 Years Ago
fixed holes and added LODs to the telegraph pole
2 Years Ago
tweak ad board to have the glass on the grid and reduce z-fight on LODs
2 Years Ago
tweaked bird_spikes LOD2
2 Years Ago
adjusted bird_spikes size to be grid size+ LOD tweak
2 Years Ago
adjust advertising material (compile fix?)
2 Years Ago
more glass material adjustment
2 Years Ago
adding lit version material to advertising board, adjusted LOD geometry Merge branch 'master' of sbox
2 Years Ago
tweak glass materials and advertising_board texture, adding LOD to railing set and tweak lod distances Merge branch 'master' of sbox
2 Years Ago
glass tweak on street light and lamp post
2 Years Ago
fixed advertising board glass position, fixed office desk colliders Merge branch 'master' of sbox
2 Years Ago
fixing hanging frame cable length, fixing parking barrier entities + logic setup
2 Years Ago
cctv_globe, ceiling light glass material tweak
2 Years Ago
fixed fire extinguisher rotation
2 Years Ago
updated glass mats and ad billboard texture
2 Years Ago
updated skyhdr, prefab, moved assets
2 Years Ago
moving asset, updated skybox/textures