138,323 Commits over 4,324 Days - 1.33cph!

5 Hours Ago
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6 Hours Ago
procedural_map_custom_save_support -> main
6 Hours Ago
Add proc map custom to the build settings (lets us load into it)
6 Hours Ago
main -> server_browser_ping_removal
6 Hours Ago
map_creator_lag_fix -> main
6 Hours Ago
Greatly improve editor play mode FPS if map creator window is left open Don't apply any changes if playmode is active Show 'Map Creator is disable whilst the game is running in editor' and disabl the window entirely
Today
merge from main
Today
merge from deepsea_fixes
Today
Fixed CLIENT_DoOpenNotification error again
Today
updated textures
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Today
merge buoyancy_fixes to main
Today
Implement cutoff planes and artificial water info for water volume burst queries, fix water volume queries using the wrong axis(wtf).
Today
updated engine.json description for storage box pack
Today
merge from boxes_dlc
Today
merge from main
Today
merge from deepsea_fixes
Today
Compile fix
Today
renamed to storage_box_pack dlc
Today
hamster wheel wip textures
Today
merge from deepsea_fixes
Today
Skip disable internal collisions for ghostships, it takes 25s for each ship
Today
Boxes DLC - disabled shadows in LOD3s
Today
Reapllied tropical scene changes post merge
Today
merge from main
Today
Move all charms to the 20k range temporarily to limit conflicts
Today
Tweaked deep sea loot respawn times S2p all islands
Today
Fixed CLIENT_DoOpenNotification nre Also supports legacymonumentnotifications convar
Today
Merge from main
Today
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Today
clothing box game model with placeholder baked material
Today
Fix more local / world space fun
Today
merge from searchlight_worlddirection_fix
Today
merge from main
Today
More fixes, nothings quite working yet
Today
Merge from main
Today
Merge from static_bbs
Today
Merge from main
Today
Tweak values, S2P tropical islands
server_browser_ping_removal -> main
Ensure 'Unknown' is also grabbed
Add a help print out if a servers region code is returning UNKNOWN
Return untranslated region if we cant match the region code
- Cleanup datacentre regions - Rename some of them to make them more clear
Today
Cleanup
Today
Added a boat magnet to the static version of the boat building station that pulls in and aligns any player boats within 50m Effect is more pronounced the closer you are to the centre of the station so you can pass by them without being affected but if you stop anywhere near the buoys you'll get pulled in
Today
merge from naval_update/io_boats
Today
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Today
Fix NRE in deep sea manager if no ghost ships are available Fixed water position of static station Added a static boat building station to each tropical island