userEzMeowcancel

2,581 Commits over 3,316 Days - 0.03cph!

1 Year Ago
construct update , lighting , material, vtx color tweak etc...
1 Year Ago
updated textures/materials Merge branch 'master' of sbox
1 Year Ago
updating materials/texture
1 Year Ago
removing test files, updated prefabs
1 Year Ago
updated map
1 Year Ago
tweak model ao proxies, removing redundant prefab (use models instead) Merge branch 'master' of sbox
1 Year Ago
updating map (lightmap optim/fix)
1 Year Ago
updates props - disabled baking light on some models in prefabs - tweaked lods - fixed normal on some textures - added missing dirt/gloss on dead end texture - tweakes glow on some light textures
1 Year Ago
props updates - disabling baking light on some asset in the prefabs - moved aircon and trash bin breakable piece to embed, adjusted placement/pivot of the gibs - dirt pass on dead end road sign/material - collider/ Lod adjustment Merge branch 'master' of sbox
1 Year Ago
added animation to the aircon assets to replace the map prefabs
1 Year Ago
updated map, fixed broken entities, added car park barrier logic map update added some sewer grid, fixed some mesh gap, disabled breakable lights, tweak fog
1 Year Ago
props update adding rig/ animation to aircon / fix bad naming convention adding meta data for some props tweaked wall_vent LOD tweaked LOD distance on some props to something useful removing old tree model
1 Year Ago
fix normal on pavement material/ asset cleanup Merge branch 'master' of sbox
1 Year Ago
removing test asset Merge branch 'master' of sbox
1 Year Ago
light prefabs tweak, adding missing LOD to some models, model physic setup Merge branch 'master' of sbox
1 Year Ago
pass on the light material (lamp post, ceiling light etc) and prefabs Merge branch 'master' of sbox
1 Year Ago
updating sources
1 Year Ago
fixed cctv_globe/mount mesh orientation and naming, updated physics and prefabs Merge branch 'master' of sbox
1 Year Ago
fixed holes and added LODs to the telegraph pole
1 Year Ago
tweak ad board to have the glass on the grid and reduce z-fight on LODs
1 Year Ago
tweaked bird_spikes LOD2
1 Year Ago
adjusted bird_spikes size to be grid size+ LOD tweak
1 Year Ago
adjust advertising material (compile fix?)
1 Year Ago
more glass material adjustment
1 Year Ago
adding lit version material to advertising board, adjusted LOD geometry Merge branch 'master' of sbox
1 Year Ago
tweak glass materials and advertising_board texture, adding LOD to railing set and tweak lod distances Merge branch 'master' of sbox
1 Year Ago
glass tweak on street light and lamp post
1 Year Ago
fixed advertising board glass position, fixed office desk colliders Merge branch 'master' of sbox
1 Year Ago
fixing hanging frame cable length, fixing parking barrier entities + logic setup
1 Year Ago
cctv_globe, ceiling light glass material tweak
1 Year Ago
fixed fire extinguisher rotation
1 Year Ago
updated glass mats and ad billboard texture
1 Year Ago
updated skyhdr, prefab, moved assets
1 Year Ago
moving asset, updated skybox/textures
1 Year Ago
updated map prefab, materials, models, fx Merge branch 'master' of sbox
1 Year Ago
updated fire extinguisher gibs
1 Year Ago
Revert "fire extinguisher - removed gib" This reverts commit d9b281e6f6f274ceddd6f6db8d86b08d0c24e4fe. Merge branch 'master' of sbox
1 Year Ago
fire extinguisher fx tweak
1 Year Ago
fire extinguisher setup/ fx pass
1 Year Ago
missing textures
1 Year Ago
sign prefab
1 Year Ago
adding mat variation, logo, decal
1 Year Ago
updating/adding art sources
1 Year Ago
file cleanup
1 Year Ago
material fix
1 Year Ago
updated WIP vegetation
1 Year Ago
tweaked materials Merge branch 'master' of sbox
1 Year Ago
WIP vegetation, interior changes, post process fix fix
1 Year Ago
asset cleanup
1 Year Ago
updated textures ,decals, test vtex caustic, grass, clean up Merge branch 'master' of sbox