2,581 Commits over 3,316 Days - 0.03cph!
adding missing texture
Merge branch 'master' of sbox
updated material, lod, prefabs
adding cable tray set, pipe material variation, decals
Merge branch 'master' of sbox
adding material variation/decals
updating materials, tweak scaffolding texture
Merge branch 'master' of sbox
updated/added prefab, decal, materials, scaffolding kit, floor textures
Merge branch 'master' of sbox
updated prefab, added material vartionns/decals
adding decals and material color variation
Merge branch 'master' of sbox
tweak modular vehicle texture
adding decal, material variation, tweaked prefabs
Merge branch 'master' of sbox
adding decals textures/materials, fixed files name/location
Merge branch 'master' of sbox
Merge branch 'master' of sbox
moved background to skybox, switch white room to static light, vis pass
adding decal/ material color variation. tweaked prefab vis contribution
parking barrier clipping tweak
Merge branch 'master' of sbox
adding decals, updating prefab, added rig/anim to parking barrier, renaming wheely bin skin
Merge branch 'master' of sbox
adding asphalt trim, updating floor marking
Merge branch 'master' of sbox
updated map prefab, moved post process to project
updated prefabs/ textures
tweak wheely bin collision/prefab
tweaking breakable/ prefabs
Merge branch 'master' of sbox
model/ prefab update for breakable/navblock
updated prefab, textures/materials
updated door prefabs, added nav blocker to some existing breakable (created new ones), added parameter to cctv/projector prefab
glass material/texture pass
added pebble alpha trim
fixed normal on riverbed texture
Merge branch 'master' of sbox
updated building prefab, added new gutter set/material, pebble floor texture/mat
updated gutter and road barrier LOD and physics
Merge branch 'master' of sbox
adding prefab/road barrier/WIP gutter set + removing construct map prefab
updated construct, materials/textures
Merge branch 'master' of sbox
updated construct material/ prefabs
Merge branch 'master' of sbox
updated construct mat/text/etc...
tweaked industrial strip light materials WIP
updated construct map/ prefab/ material
updating construct map/prefab/texture
Merge branch 'master' of sbox
adding hotspot material/textures, attach rope particles, prefabs
Merge branch 'master' of sbox