140,551 Commits over 4,352 Days - 1.35cph!

3 Days Ago
reduced packet spam, send stringPool as dict
3 Days Ago
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3 Days Ago
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3 Days Ago
Console entries are colored via the text instead of rich text Add an '>" to user submitted commands Default log color is brighter User submitted commands color matches the input field text color Error logs have a coloured background
3 Days Ago
Updated silly horse mask Reverted prefabs to older versions and rebound bone array
3 Days Ago
v4 pie animation set up
3 Days Ago
Shush animation update and audiio fix
3 Days Ago
Console auto complete is now anchored to the input field, fixes issues when changing game view size
3 Days Ago
console.clear and console.copy work with the new console
3 Days Ago
Console buckets are copyable in the same way as data rows, stripped the old copy button logic
3 Days Ago
Console localization bits, fixed slight scrollbar layout issues
3 Days Ago
More localization
3 Days Ago
Made system info row copyable as well
3 Days Ago
Made all data row clickable, copies the content to the clipboard
3 Days Ago
Admin UI localization pass + some minor layout fixes
3 Days Ago
Fix NREs in terrain commands
3 Days Ago
Initial shadow map caching setup
3 Days Ago
Fixed UGC filtering panel not closing when pressing escape, blocking the callback
3 Days Ago
Show player health as int in the admin tab
3 Days Ago
Prevent terrain margins when using geoclip terrain Change heightmap to RG16 to hold required terrain heights Convert heightmaps when not RG16 Change heightmap sampling in terrain and foliage instancing
3 Days Ago
Added something for when you dont have any loadouts or copy paste files
3 Days Ago
merged main -> rust_relay_server
3 Days Ago
merge from new_console-ui
3 Days Ago
Fixed quick join text flex settings
3 Days Ago
Auto init the server tab for admins so you can't see the placeholder data
4 Days Ago
Merge from improved_network_groups
4 Days Ago
Merge from main
4 Days Ago
new_console-ui -> main
4 Days Ago
(In dual ClientVar/ServerVar cases the ai generated help text would only be shown for one case.) - Duplicate the help text to the remaining case - Codegen
4 Days Ago
new_console-ui -> main
4 Days Ago
Use cached command for command list buttons. Fixes highlighted text not working
4 Days Ago
Flush buffer now uses realtime rather than invokes (allows it to push in demos)
4 Days Ago
new_console-ui -> main
4 Days Ago
stop console selecting all the text at the bottom when accepting a autocomplete or command from commandlist
4 Days Ago
Merge from demo_shot_track_dubbing
4 Days Ago
Remove extra error log
4 Days Ago
Split position/rotation tracks into two again
4 Days Ago
Update SillyHorseMask.Skeleton Add BoneRetarget components to the Neck bones, this was causing bones to go missing during the skin retargeting
4 Days Ago
fix missing functions in Wind.cginc
4 Days Ago
merge from new_console-ui
4 Days Ago
Changed item and vehicle list flex virtual scroll mode Fixed some loc stuff
4 Days Ago
Cinemachine compile fixes
4 Days Ago
merge from main
4 Days Ago
Phrases
4 Days Ago
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4 Days Ago
merge from main
4 Days Ago
merge from render_pipeline_testing
4 Days Ago
qa island thing
4 Days Ago
fixes, add missing components to some scenes
4 Days Ago
reduce error fade duration to 1 second