136,962 Commits over 4,324 Days - 1.32cph!

4 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
4 Days Ago
merge from main
4 Days Ago
Try to fix Linux compile error
4 Days Ago
re-apply craggy changes
4 Days Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
4 Days Ago
updated the layout of the complex based on the smaller road width
4 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
4 Days Ago
merge from mapmarker_edit_crash_fix
4 Days Ago
wearable golf flag because why not
4 Days Ago
merge from overalls_headgear_disable
4 Days Ago
Temp fix to stop map marker edits from causing an NRE
4 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
4 Days Ago
Disable being able to wear headgear with paintball overalls due to balance issues
4 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
4 Days Ago
Added LNY armour LODs to horse ragdoll
4 Days Ago
merge from rhib_screen_streamermode
4 Days Ago
merge from trees_scale_fix
4 Days Ago
merge from oilrig_rhib_fix
4 Days Ago
merge from torch_boat_fix
4 Days Ago
merge from skinviewer_naval_fix
4 Days Ago
merge from bbs_limit_fix
4 Days Ago
merge from boat_projectile_radial_dmg_fix
4 Days Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
4 Days Ago
merge from compound redesign to collect all the art assets created during that branch dev
4 Days Ago
post subsurface pass beginnings
4 Days Ago
setting compound scene back to 'main' state for now
4 Days Ago
4 Days Ago
bring over WaterCamera changes into RRP
4 Days Ago
merge from main
4 Days Ago
merge from main
4 Days Ago
Submitting LNY horse armour with new tassels
4 Days Ago
merge from main
4 Days Ago
moving the redesigned level to another scene for safer merges across branches
4 Days Ago
Guns box / model / prefab / lods and textures
4 Days Ago
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
4 Days Ago
merge from LNY26/horse_armour_LODs
4 Days Ago
Updated ridablehorse prefab with new fbx and added LODs Fixed tassel material using wrong textures
4 Days Ago
Charcoal Box - texture update
4 Days Ago
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
4 Days Ago
Fixed toggling the hidden item buttons resetting your search
4 Days Ago
Wick improvements. Screen shake tweaks on attack.
4 Days Ago
Silly Horse Mask Hair, icon update
4 Days Ago
merge from main
4 Days Ago
merge from main
4 Days Ago
Remove scaled fuse animation time. Fix curve for fuse burn material being scaled to the original 3s.
4 Days Ago
merge from main
4 Days Ago
Wick prefab consistency fixes
4 Days Ago
UGC filtering panel
4 Days Ago
Adding new horse armour fbx with LODs
4 Days Ago
Change original fuse animation time to 1s to fix animation timescaling.