137,014 Commits over 4,324 Days - 1.32cph!

5 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
5 Days Ago
Ensure missing int parameter is added to mapnote validation
5 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
5 Days Ago
merge from main
5 Days Ago
Try to fix Linux compile error
5 Days Ago
re-apply craggy changes
5 Days Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
5 Days Ago
updated the layout of the complex based on the smaller road width
5 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
5 Days Ago
merge from mapmarker_edit_crash_fix
5 Days Ago
wearable golf flag because why not
5 Days Ago
merge from overalls_headgear_disable
5 Days Ago
Temp fix to stop map marker edits from causing an NRE
5 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
5 Days Ago
Disable being able to wear headgear with paintball overalls due to balance issues
5 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
5 Days Ago
Added LNY armour LODs to horse ragdoll
5 Days Ago
merge from rhib_screen_streamermode
5 Days Ago
merge from trees_scale_fix
5 Days Ago
merge from oilrig_rhib_fix
5 Days Ago
merge from torch_boat_fix
5 Days Ago
merge from skinviewer_naval_fix
5 Days Ago
merge from bbs_limit_fix
5 Days Ago
merge from boat_projectile_radial_dmg_fix
5 Days Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
5 Days Ago
merge from compound redesign to collect all the art assets created during that branch dev
5 Days Ago
post subsurface pass beginnings
5 Days Ago
setting compound scene back to 'main' state for now
5 Days Ago
5 Days Ago
bring over WaterCamera changes into RRP
5 Days Ago
merge from main
5 Days Ago
merge from main
5 Days Ago
Submitting LNY horse armour with new tassels
5 Days Ago
merge from main
5 Days Ago
moving the redesigned level to another scene for safer merges across branches
5 Days Ago
Guns box / model / prefab / lods and textures
5 Days Ago
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
5 Days Ago
merge from LNY26/horse_armour_LODs
5 Days Ago
Updated ridablehorse prefab with new fbx and added LODs Fixed tassel material using wrong textures
5 Days Ago
Charcoal Box - texture update
5 Days Ago
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
5 Days Ago
Fixed toggling the hidden item buttons resetting your search
5 Days Ago
Wick improvements. Screen shake tweaks on attack.
5 Days Ago
Silly Horse Mask Hair, icon update
5 Days Ago
merge from main
5 Days Ago
merge from main
5 Days Ago
Remove scaled fuse animation time. Fix curve for fuse burn material being scaled to the original 3s.
5 Days Ago
merge from main
5 Days Ago
Wick prefab consistency fixes
5 Days Ago
UGC filtering panel