branchrust_reboot/maincancel

34,168 Commits over 4,201 Days - 0.34cph!

6 Years Ago
whoops
6 Years Ago
Shelving cursor optimisation
6 Years Ago
Subtracting 38611 (still causes super slow builds for some reason, even with enough RAM)
6 Years Ago
Debug camera improvements: - R reset camera - Q/E move vertically - Z/Y/C and +/- control zoom - Arrow keys control roll - Disabled inventory and crafting menus when in debug camera - Added debugcamera_save and debugcamera_load console commands
6 Years Ago
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6 Years Ago
Enabled full IL2CPP optimizations on Mac client build again
6 Years Ago
Network++
6 Years Ago
Subtracting 38554, 38565, 38567, 38568, 38570, 38585, 38606
6 Years Ago
Mil. Tunnel electric wires work backup
6 Years Ago
Merge terrain instancing.
6 Years Ago
Harbor2 and Launch Site electric wires work backup
6 Years Ago
network++
6 Years Ago
compile fix
6 Years Ago
helicopter improvements
6 Years Ago
compile fix
6 Years Ago
Enabled instancing on a load of materials + tools
6 Years Ago
clientIOLine now isDynamic by default airfield monument setup IOEntityEditor compile issues and NRE fixes
6 Years Ago
compile fix
6 Years Ago
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6 Years Ago
merging powerwires
6 Years Ago
PerformanceText no longer updates when nothing changed (avoids GC) PerformanceText always prints GC counter for one second after GC runs (plus exclamation mark if it's an emergency GC) Simplified "perf" convar (1=FPS, 2=frame time, 3=memory, 4=everything)
6 Years Ago
merge from IOentity_connections
6 Years Ago
Jenkins + Steamworks
6 Years Ago
Updated prefab list
6 Years Ago
Merge transform.SetPositionAndRotation changes.
6 Years Ago
Adjusted overbright swamp atmosphere volumes during night time
6 Years Ago
Fixed Process.Start IL2CPP crashes (replaced with Application.OpenURL and CreateProcess)
6 Years Ago
compile fix
6 Years Ago
bugfix
6 Years Ago
merge from 38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
6 Years Ago
PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
6 Years Ago
merge from injured_map_fixes
6 Years Ago
missing files
6 Years Ago
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6 Years Ago
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6 Years Ago
minicopter - removed tail mesh from main body
6 Years Ago
Subtracting.
6 Years Ago
can now repair scrap transport fixed mounting positions for pilot/copilot copilot able to use weapons fixed weird noclip/parenting issues added servergibs for scrap transport
6 Years Ago
Cherrypicking PositionLerp
6 Years Ago
cherrpicking #38476 (ItemModConsume now takes pending health into account when checking < health requirement.)
6 Years Ago
Cherrypicking 38475 (Call CleanupBonus in DestroyShared for OreResourceEntity, so that the hotspot visual gets cleaned up properly when ent killed)
6 Years Ago
Testing mip streaming budgets
6 Years Ago
Subtracted 28469, 38465
6 Years Ago
Fixed reflection probe issues affecting core/skin, core/hair and core/generic shaders after latest optimization
6 Years Ago
Added more textures to streaming pool /Rust.Ai and /Unimplemented
6 Years Ago
Added viable content/props+workshop and prefab/clothes textures to streaming pool
6 Years Ago
Enabled deferred reflections to trade off a bit of GPU for CPU perf (skips SamplePerObjectReflectionProbes) (testing)
6 Years Ago
Disabled reflection probes on transparent renderers not using them (skips SamplePerObjectReflectionProbes) Modified pole wire renderer and shader to skip refl and spec
6 Years Ago
Disabled tex streaming on generic building texturea
6 Years Ago
disabled branchAmount debug logging