276 Commits over 1,766 Days - 0.01cph!
fixed taxi roof collision
splitting drop box component
revert fix passenger long module
adding taxi gibs model + setup
fixed glass center pivot, adjusted glass fx position
force taxi panel triangulation to avoid uv deformation
tweak passenger modules, fixing holes
fixed UV on armored module LOD
Fixed LOD display on seat module
fix nowheel panel gibs pivot
panel intersecting fix
more conditional fix
adding armored module gibs, fixed some gibs setup
armored passenger LOD/LOD setup
adding glass to armored module + conditional setup / fixed some conditional on collision
armored passenger module material/texture merge
switched panel with armored module
updated WIP armored passenger
tweaked engine panel gibs
updating pool collision and caustic in prefab
update pool model. LOD, collision, adding steps to increase depth
tweak pool caustic and layers
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update lock/vehicle texture
adding central lock model, updating vehicle texture
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fix floating tail lights on engine module
fix lod1 and wrong material on engine seat module
fix boat mesh holes,glitch depthmask, updated collider,clean up
fixed boat mesh (holes) and collider
fixing seat module LOD side panel clipping thru the frame
removing more unused animation controller from the modules