reporust_rebootcancel

137,901 Commits over 4,352 Days - 1.32cph!

13 Minutes Ago
repro
32 Minutes Ago
indirect_instancing.buffer_upload_mode NRE fix
35 Minutes Ago
merge from main
43 Minutes Ago
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56 Minutes Ago
m16a2 viewmodel prefab scale edit and anims
57 Minutes Ago
merged main -> rust_relay_server
58 Minutes Ago
pre merge (resolved packet sending issue)
1 Hour Ago
kiosk b update
1 Hour Ago
fixed check for is in lake
1 Hour Ago
S2P both oil rigs
1 Hour Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
1 Hour Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
1 Hour Ago
lots more charm attachment points
1 Hour Ago
Loadout widgets show belt and wearables items
3 Hours Ago
merge from reapply_136367
3 Hours Ago
Kitchen Mod Set 1 update
3 Hours Ago
merge from new_console-ui
3 Hours Ago
merge from main
3 Hours Ago
merge from iocounter_resetvalue
3 Hours Ago
Auto clamp the counter reset value when typing in the input field
3 Hours Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
3 Hours Ago
setting up m16a2 prefbabs
3 Hours Ago
merge from iocounter_resetvalue
4 Hours Ago
More IO counter code cleanup
4 Hours Ago
Phrases, fixed conflict in PressButton.cs
4 Hours Ago
Can now change the reset value of IO counters Cleaned up some old code
4 Hours Ago
Various final fixes with console input and autocomplete fuckery
5 Hours Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
5 Hours Ago
Updating female bunny costume prefab with burst cloth and correct mesh
5 Hours Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
5 Hours Ago
Reapply 136367
5 Hours Ago
Fix top level padding
5 Hours Ago
merge from Armored_ladder_hatch
5 Hours Ago
Re-made armored ladder hatch icons
5 Hours Ago
Ladder hatch crafting pass and techtree
5 Hours Ago
Fix a bunch of borked server compiles
6 Hours Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
6 Hours Ago
Gracefully close the autocomplete window if we click off the search input field
6 Hours Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
6 Hours Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
Today
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
Today
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
Today
merge from coloured_buttons
Today
Fix big button mat not being pushed in the last commit, Add more colors
Today
Mortar idle and attack anim block out + vm camera files and animators
Today
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs
Today
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Today
Implement being able to set colors for buttons. Fix not being able to chain context menus. Setup material with button detail mask.